X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogramdata.h;h=4d80bb775afc92f20c05714c998399909a2299a7;hb=719578516a4d44a6f39eac3b074ce9f6180b5d53;hp=6d0ebf8ad50c53d7526396c1a865a97935a812f2;hpb=9846a5c6e73b3a146084894a11550dbbf184a22a;p=libs%2Fgl.git diff --git a/source/programdata.h b/source/programdata.h index 6d0ebf8a..4d80bb77 100644 --- a/source/programdata.h +++ b/source/programdata.h @@ -3,13 +3,14 @@ #include #include +#include "program.h" namespace Msp { namespace GL { +class Buffer; class Color; class Matrix; -class Program; class Uniform; class UniformBlock; class Vector3; @@ -45,8 +46,11 @@ private: typedef std::map UniformMap; typedef std::map BlockMap; + // XXX All these mutables are a bit silly, but I'm out of better ideas UniformMap uniforms; mutable BlockMap blocks; + mutable UniformBlock *last_block; + mutable Buffer *buffer; mutable bool modified; ProgramData &operator=(const ProgramData &); @@ -71,8 +75,16 @@ public: void uniform4(const std::string &, const float *); void uniform_matrix4(const std::string &, const float *); void uniform_matrix4(const std::string &, const Matrix &); + void uniform1_array(const std::string &, unsigned, const float *); + void uniform2_array(const std::string &, unsigned, const float *); + void uniform3_array(const std::string &, unsigned, const float *); + void uniform4_array(const std::string &, unsigned, const float *); + void uniform_matrix4_array(const std::string &, unsigned, const float *); - const UniformBlock &get_block(const Program &) const; +private: + const UniformBlock &get_block(const Program &, const Program::UniformBlockInfo *) const; +public: + const UniformBlock &get_block(const Program &, const std::string &) const; void apply() const; };