X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogramdata.h;h=08b117b4fbc2712842bfd2967f23201a29b18bcc;hb=8dd40d3723cb2309ffcca5e041898a767cd7cdea;hp=78f7292647a97436fed9e4b28ed0bfa17280f4f0;hpb=653b618e65b291a344abb1ee9d08dc5d1fde1094;p=libs%2Fgl.git diff --git a/source/programdata.h b/source/programdata.h index 78f72926..08b117b4 100644 --- a/source/programdata.h +++ b/source/programdata.h @@ -89,14 +89,36 @@ private: ALL_ONES = static_cast(-1) }; + struct NamedUniform + { + std::string name; + Uniform *value; + + NamedUniform(); + + bool compare_name(const std::string &, unsigned) const; + void replace_value(Uniform *); + }; + struct SharedBlock { Mask used; Mask dirty; UniformBlock *block; - - SharedBlock(); - SharedBlock(unsigned, UniformBlock *); + union + { + UInt8 type_flag; + UInt8 values[16]; + struct + { + UInt8 type_flag; + UInt8 *values; + } dynamic; + } indices; + + SharedBlock(UniformBlock *); + + const UInt8 *get_uniform_indices() const; }; struct ProgramBlock @@ -118,13 +140,12 @@ private: ProgramUniforms(); }; - typedef std::map SlotMap; typedef std::map BlockMap; typedef std::map ProgramMap; // XXX All these mutables are a bit silly, but I'm out of better ideas - SlotMap uniform_slots; - std::vector uniforms; + const Program *tied_program; + std::vector uniforms; mutable BlockMap blocks; mutable ProgramMap programs; mutable UniformBlock *last_block; @@ -132,7 +153,7 @@ private: mutable unsigned dirty; public: - ProgramData(); + ProgramData(const Program * = 0); ProgramData(const ProgramData &); ProgramData &operator=(const ProgramData &); ~ProgramData(); @@ -140,6 +161,7 @@ public: private: void uniform(const std::string &, Uniform *); public: + void uniform(const std::string &, const Uniform &); void uniform(const std::string &, int); void uniform(const std::string &, float); void uniform(const std::string &, int, int); @@ -171,12 +193,19 @@ public: void uniform3_array(const std::string &, unsigned, const float *); void uniform4_array(const std::string &, unsigned, const int *); void uniform4_array(const std::string &, unsigned, const float *); + void uniform_matrix2_array(const std::string &, unsigned, const float *); + void uniform_matrix3_array(const std::string &, unsigned, const float *); void uniform_matrix4_array(const std::string &, unsigned, const float *); void remove_uniform(const std::string &); + std::vector get_uniform_names() const; + const Uniform &get_uniform(const std::string &) const; + private: - unsigned compute_slot_mask(const Program::UniformBlockInfo &) const; - void update_block(UniformBlock &, const Program::UniformBlockInfo &) const; + static bool uniform_name_compare(const NamedUniform &, const std::string &); + int find_uniform_index(const std::string &) const; + void update_block_uniform_indices(SharedBlock &, const Program::UniformBlockInfo &) const; + void update_block(SharedBlock &, const Program::UniformBlockInfo &) const; SharedBlock *get_shared_block(const Program::UniformBlockInfo &) const; public: