X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogramdata.cpp;h=9ab0731d8164852352f12f38808e36a2f7aed37d;hb=249ce48a66074d0f0b6e23caeb77fad7c3d238ae;hp=2a8b5970c86edfd3054d4931946dbb40c5bf7746;hpb=0f3ae7cf6aed59f07895dfbef6740be3b666fc20;p=libs%2Fgl.git diff --git a/source/programdata.cpp b/source/programdata.cpp index 2a8b5970..9ab0731d 100644 --- a/source/programdata.cpp +++ b/source/programdata.cpp @@ -17,7 +17,14 @@ namespace GL { ProgramData::ProgramData() { - require_extension("GL_ARB_shader_objects"); + static RequireExtension _ext("GL_ARB_shader_objects"); +} + +ProgramData::ProgramData(const ProgramData &other): + data(other.data) +{ + for(map::iterator i=data.begin(); i!=data.end(); ++i) + i->second = i->second->clone(); } ProgramData::~ProgramData() @@ -34,14 +41,14 @@ void ProgramData::uniform(int index, Uniform *uni) return; } - map::iterator i=data.find(index); + map::iterator i = data.find(index); if(i!=data.end()) { delete i->second; - i->second=uni; + i->second = uni; } else - data[index]=uni; + data[index] = uni; } void ProgramData::uniform(int index, int v) @@ -92,7 +99,7 @@ void ProgramData::apply() const ProgramData::Loader::Loader(ProgramData &pd, Program &pr): - pdata(pd), + DataFile::ObjectLoader(pd), prog(pr) { add("uniform1i", &Loader::uniform1i); @@ -104,27 +111,27 @@ ProgramData::Loader::Loader(ProgramData &pd, Program &pr): void ProgramData::Loader::uniform1i(const string &n, int v) { - pdata.uniform(prog.get_uniform_location(n), v); + obj.uniform(prog.get_uniform_location(n), v); } void ProgramData::Loader::uniform1f(const string &n, float v) { - pdata.uniform(prog.get_uniform_location(n), v); + obj.uniform(prog.get_uniform_location(n), v); } void ProgramData::Loader::uniform2f(const string &n, float v0, float v1) { - pdata.uniform(prog.get_uniform_location(n), v0, v1); + obj.uniform(prog.get_uniform_location(n), v0, v1); } void ProgramData::Loader::uniform3f(const string &n, float v0, float v1, float v2) { - pdata.uniform(prog.get_uniform_location(n), v0, v1, v2); + obj.uniform(prog.get_uniform_location(n), v0, v1, v2); } void ProgramData::Loader::uniform4f(const string &n, float v0, float v1, float v2, float v3) { - pdata.uniform(prog.get_uniform_location(n), v0, v1, v2, v3); + obj.uniform(prog.get_uniform_location(n), v0, v1, v2, v3); } } // namespace GL