X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogramdata.cpp;h=7334596c0d4873cfb550b995e5791d8b5236cd2d;hb=904de4f7fd994886adbd3a6c03bc1b7c14ebc562;hp=535e9e792f3b40826ab60d26bb1f72f2eca4e821;hpb=9846a5c6e73b3a146084894a11550dbbf184a22a;p=libs%2Fgl.git diff --git a/source/programdata.cpp b/source/programdata.cpp index 535e9e79..7334596c 100644 --- a/source/programdata.cpp +++ b/source/programdata.cpp @@ -1,3 +1,4 @@ +#include "buffer.h" #include "color.h" #include "error.h" #include "extension.h" @@ -14,7 +15,9 @@ namespace Msp { namespace GL { ProgramData::ProgramData(): - modified(false) + last_block(0), + buffer(0), + changes(NO_CHANGES) { static RequireExtension _ext("GL_ARB_shader_objects"); } @@ -22,7 +25,9 @@ ProgramData::ProgramData(): // Blocks are intentionally left uncopied ProgramData::ProgramData(const ProgramData &other): uniforms(other.uniforms), - modified(false) + last_block(0), + buffer(0), + changes(NO_CHANGES) { for(UniformMap::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) i->second = i->second->clone(); @@ -41,13 +46,18 @@ void ProgramData::uniform(const string &name, Uniform *uni) UniformMap::iterator i = uniforms.find(name); if(i!=uniforms.end()) { + /* UniformBlock does not copy the uniforms, so existing blocks will be + left with stale pointers. This is not a problem as long as no one stores + pointers to the blocks and expects them to stay valid. */ delete i->second; i->second = uni; + changes = VALUES_CHANGED; } else + { uniforms[name] = uni; - - modified = true; + changes = KEYS_CHANGED; + } } void ProgramData::uniform(const string &name, int v) @@ -62,17 +72,19 @@ void ProgramData::uniform(const string &name, float v) void ProgramData::uniform(const string &name, float v0, float v1) { - uniform(name, new Uniform2f(v0, v1)); + float va[2] = { v0, v1 }; + uniform2(name, va); } void ProgramData::uniform2(const string &name, const float *v) { - uniform(name, v[0], v[1]); + uniform(name, new Uniform2f(v)); } void ProgramData::uniform(const string &name, float v0, float v1, float v2) { - uniform(name, new Uniform3f(v0, v1, v2)); + float va[3] = { v0, v1, v2 }; + uniform3(name, va); } void ProgramData::uniform(const string &name, const Vector3 &v) @@ -82,12 +94,13 @@ void ProgramData::uniform(const string &name, const Vector3 &v) void ProgramData::uniform3(const string &name, const float *v) { - uniform(name, v[0], v[1], v[2]); + uniform(name, new Uniform3f(v)); } void ProgramData::uniform(const string &name, float v0, float v1, float v2, float v3) { - uniform(name, new Uniform4f(v0, v1, v2, v3)); + float va[4] = { v0, v1, v2, v3 }; + uniform4(name, va); } void ProgramData::uniform(const string &name, const Vector4 &v) @@ -102,7 +115,7 @@ void ProgramData::uniform(const string &name, const Color &c) void ProgramData::uniform4(const string &name, const float *v) { - uniform(name, v[0], v[1], v[2], v[3]); + uniform(name, new Uniform4f(v)); } void ProgramData::uniform_matrix4(const string &name, const float *v) @@ -117,37 +130,139 @@ void ProgramData::uniform_matrix4(const string &name, const Matrix &m) uniform_matrix4(name, v); } -const UniformBlock &ProgramData::get_block(const Program &prog) const +void ProgramData::uniform1_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform2_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform3_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform4_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform_matrix4_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::find_uniforms_for_block(Block &block, const Program::UniformBlockInfo &info) const +{ + block.uniforms.clear(); + for(vector::const_iterator i=info.uniforms.begin(); i!=info.uniforms.end(); ++i) + { + // XXX individual array elements + UniformMap::const_iterator j = uniforms.find((*i)->name); + if(j!=uniforms.end()) + block.uniforms[(*i)->location] = &j->second; + } +} + +UniformBlock *ProgramData::create_block(const Program::UniformBlockInfo &info) const +{ + UniformBlock *block = new UniformBlock(info.data_size); + if(!buffer) + buffer = new Buffer(UNIFORM_BUFFER); + block->use_buffer(buffer, last_block); + last_block = block; + return block; +} + +const UniformBlock *ProgramData::get_block(const Program &prog, const Program::UniformBlockInfo *info) const { - if(modified) + if(changes) { for(BlockMap::iterator i=blocks.begin(); i!=blocks.end(); ++i) - i->second.dirty = true; - modified = false; + if(i->second.changessecond.changes = changes; + changes = NO_CHANGES; } - unsigned layout_hash = prog.get_uniform_layout_hash(); + unsigned layout_hash = (info ? info->layout_hash : prog.get_uniform_layout_hash()); + map::iterator i = blocks.find(layout_hash); if(i==blocks.end()) { i = blocks.insert(BlockMap::value_type(layout_hash, Block())).first; - i->second.dirty = true; - i->second.block = new UniformBlock; + if(info) + { + find_uniforms_for_block(i->second, *info); + + if(!i->second.uniforms.empty()) + { + i->second.block = create_block(*info); + i->second.changes = VALUES_CHANGED; + } + } + else + { + i->second.block = new UniformBlock; + i->second.changes = VALUES_CHANGED; + } + } + else if(info && i->second.changes==KEYS_CHANGED) + { + find_uniforms_for_block(i->second, *info); + if(!i->second.uniforms.empty()) + { + if(!i->second.block) + i->second.block = create_block(*info); + i->second.changes = VALUES_CHANGED; + } + else + i->second.changes = NO_CHANGES; } + if(!i->second.block) + return 0; + UniformBlock &block = *i->second.block; - if(i->second.dirty) + if(i->second.changes) { - for(UniformMap::const_iterator j=uniforms.begin(); j!=uniforms.end(); ++j) + if(info) { - int loc = prog.get_uniform_location(j->first); - if(loc>=0) - block.uniform(loc, *j->second); + vector::const_iterator j = info->uniforms.begin(); + map::const_iterator k = i->second.uniforms.begin(); + while(j!=info->uniforms.end() && k!=i->second.uniforms.end()) + { + if(k->first==(*j)->location) + { + block.attach(**j, **k->second); + ++k; + } + ++j; + } } - i->second.dirty = false; + else + { + for(UniformMap::const_iterator j=uniforms.begin(); j!=uniforms.end(); ++j) + { + int loc = prog.get_uniform_location(j->first); + if(loc>=0) + block.attach(loc, *j->second); + } + } + i->second.changes = NO_CHANGES; } - return block; + return █ +} + +const UniformBlock *ProgramData::get_block(const Program &prog, const string &name) const +{ + if(name.empty()) + return get_block(prog, 0); + else + return get_block(prog, &prog.get_uniform_block_info(name)); } void ProgramData::apply() const @@ -156,13 +271,29 @@ void ProgramData::apply() const if(!prog) throw invalid_operation("ProgramData::apply"); - const UniformBlock &block = get_block(*prog); - block.apply(-1); + const Program::UniformBlockMap &prog_blocks = prog->get_uniform_blocks(); + if(!prog_blocks.empty()) + { + typedef pair ApplyBlock; + list apply_blocks; + for(Program::UniformBlockMap::const_iterator i=prog_blocks.begin(); i!=prog_blocks.end(); ++i) + if(const UniformBlock *block = get_block(*prog, &i->second)) + apply_blocks.push_back(make_pair(block, i->second.bind_point)); + + if(buffer) + buffer->bind(); + + for(list::const_iterator i=apply_blocks.begin(); i!=apply_blocks.end(); ++i) + i->first->apply(i->second); + } + + if(const UniformBlock *block = get_block(*prog, 0)) + block->apply(-1); } ProgramData::Block::Block(): - dirty(false), + changes(NO_CHANGES), block(0) { }