X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogramdata.cpp;h=69fcdbe0e91fca03b968f355ef397dbaaae273de;hb=7699570b9a07ef1fbe2b3b8badfa923de2fdd0a1;hp=7334596c0d4873cfb550b995e5791d8b5236cd2d;hpb=904de4f7fd994886adbd3a6c03bc1b7c14ebc562;p=libs%2Fgl.git diff --git a/source/programdata.cpp b/source/programdata.cpp index 7334596c..69fcdbe0 100644 --- a/source/programdata.cpp +++ b/source/programdata.cpp @@ -1,7 +1,7 @@ +#include "arb_shader_objects.h" #include "buffer.h" #include "color.h" #include "error.h" -#include "extension.h" #include "matrix.h" #include "program.h" #include "programdata.h" @@ -19,7 +19,7 @@ ProgramData::ProgramData(): buffer(0), changes(NO_CHANGES) { - static RequireExtension _ext("GL_ARB_shader_objects"); + static Require _req(ARB_shader_objects); } // Blocks are intentionally left uncopied @@ -33,12 +33,31 @@ ProgramData::ProgramData(const ProgramData &other): i->second = i->second->clone(); } +ProgramData &ProgramData::operator=(const ProgramData &other) +{ + for(UniformMap::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) + delete i->second; + uniforms.clear(); + + for(UniformMap::const_iterator i=other.uniforms.begin(); i!=other.uniforms.end(); ++i) + uniforms.insert(uniforms.end(), UniformMap::value_type(i->first, i->second->clone())); + + for(BlockMap::iterator i=blocks.begin(); i!=blocks.end(); ++i) + delete i->second.block; + blocks.clear(); + + changes = NO_CHANGES; + + return *this; +} + ProgramData::~ProgramData() { for(UniformMap::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) delete i->second; for(BlockMap::iterator i=blocks.begin(); i!=blocks.end(); ++i) delete i->second.block; + delete buffer; } void ProgramData::uniform(const string &name, Uniform *uni) @@ -118,18 +137,28 @@ void ProgramData::uniform4(const string &name, const float *v) uniform(name, new Uniform4f(v)); } -void ProgramData::uniform_matrix4(const string &name, const float *v) +void ProgramData::uniform_matrix2(const string &name, const float *v) { - uniform(name, new UniformMatrix4x4f(v)); + uniform(name, new UniformMatrix2x2f(v)); +} + +void ProgramData::uniform_matrix3(const string &name, const float *v) +{ + uniform(name, new UniformMatrix3x3f(v)); } -void ProgramData::uniform_matrix4(const string &name, const Matrix &m) +void ProgramData::uniform(const string &name, const Matrix &m) { float v[16]; copy(m.data(), m.data()+16, v); uniform_matrix4(name, v); } +void ProgramData::uniform_matrix4(const string &name, const float *v) +{ + uniform(name, new UniformMatrix4x4f(v)); +} + void ProgramData::uniform1_array(const string &name, unsigned n, const float *v) { uniform(name, new UniformArray(n, v)); @@ -171,7 +200,10 @@ UniformBlock *ProgramData::create_block(const Program::UniformBlockInfo &info) c { UniformBlock *block = new UniformBlock(info.data_size); if(!buffer) + { buffer = new Buffer(UNIFORM_BUFFER); + buffer->set_usage(STREAM_DRAW); + } block->use_buffer(buffer, last_block); last_block = block; return block;