X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogramdata.cpp;h=3e3f18db0040d1b75423985a4c8ad064dc41696c;hb=8ff00c9663371684f69059a548f8a0addca10d5c;hp=43767bf9526a4449cde0a6d5d3f076bba0460b4b;hpb=f9c15dc04462b2f1eea1d6bdd71e3ba967b1bd8c;p=libs%2Fgl.git diff --git a/source/programdata.cpp b/source/programdata.cpp index 43767bf9..3e3f18db 100644 --- a/source/programdata.cpp +++ b/source/programdata.cpp @@ -1,3 +1,4 @@ +#include "buffer.h" #include "color.h" #include "error.h" #include "extension.h" @@ -14,6 +15,8 @@ namespace Msp { namespace GL { ProgramData::ProgramData(): + last_block(0), + buffer(0), modified(false) { static RequireExtension _ext("GL_ARB_shader_objects"); @@ -22,6 +25,8 @@ ProgramData::ProgramData(): // Blocks are intentionally left uncopied ProgramData::ProgramData(const ProgramData &other): uniforms(other.uniforms), + last_block(0), + buffer(0), modified(false) { for(UniformMap::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) @@ -120,7 +125,32 @@ void ProgramData::uniform_matrix4(const string &name, const Matrix &m) uniform_matrix4(name, v); } -const UniformBlock &ProgramData::get_block(const Program &prog) const +void ProgramData::uniform1_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform2_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform3_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform4_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +void ProgramData::uniform_matrix4_array(const string &name, unsigned n, const float *v) +{ + uniform(name, new UniformArray(n, v)); +} + +const UniformBlock &ProgramData::get_block(const Program &prog, const Program::UniformBlockInfo *info) const { if(modified) { @@ -129,23 +159,46 @@ const UniformBlock &ProgramData::get_block(const Program &prog) const modified = false; } - unsigned layout_hash = prog.get_uniform_layout_hash(); + unsigned layout_hash = (info ? info->layout_hash : prog.get_uniform_layout_hash()); + map::iterator i = blocks.find(layout_hash); if(i==blocks.end()) { i = blocks.insert(BlockMap::value_type(layout_hash, Block())).first; i->second.dirty = true; - i->second.block = new UniformBlock; + if(info) + { + i->second.block = new UniformBlock(info->data_size); + if(!buffer) + buffer = new Buffer(UNIFORM_BUFFER); + i->second.block->use_buffer(buffer, last_block); + last_block = i->second.block; + } + else + i->second.block = new UniformBlock; } UniformBlock &block = *i->second.block; if(i->second.dirty) { - for(UniformMap::const_iterator j=uniforms.begin(); j!=uniforms.end(); ++j) + if(info) { - int loc = prog.get_uniform_location(j->first); - if(loc>=0) - block.uniform(loc, *j->second); + for(vector::const_iterator j=info->uniforms.begin(); j!=info->uniforms.end(); ++j) + { + // XXX individual array elements + UniformMap::const_iterator k = uniforms.find((*j)->name); + if(k!=uniforms.end()) + block.attach(**j, *k->second); + } + } + else + { + for(UniformMap::const_iterator j=uniforms.begin(); j!=uniforms.end(); ++j) + { + int loc = prog.get_uniform_location(j->first); + if(loc>=0) + block.attach(loc, *j->second); + } } i->second.dirty = false; } @@ -153,13 +206,28 @@ const UniformBlock &ProgramData::get_block(const Program &prog) const return block; } +const UniformBlock &ProgramData::get_block(const Program &prog, const string &name) const +{ + if(name.empty()) + return get_block(prog, 0); + else + return get_block(prog, &prog.get_uniform_block_info(name)); +} + void ProgramData::apply() const { const Program *prog = Program::current(); if(!prog) throw invalid_operation("ProgramData::apply"); - const UniformBlock &block = get_block(*prog); + const Program::UniformBlockMap &prog_blocks = prog->get_uniform_blocks(); + for(Program::UniformBlockMap::const_iterator i=prog_blocks.begin(); i!=prog_blocks.end(); ++i) + { + const UniformBlock &block = get_block(*prog, &i->second); + block.apply(i->second.bind_point); + } + + const UniformBlock &block = get_block(*prog, 0); block.apply(-1); }