X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogramdata.cpp;h=1ecd3a1dc42eaef6a62785f3fa4f07e1809a6405;hb=8f7d5b6460ef68e7316c7f556b7152d9c9f7bfe2;hp=b8a272c0fc0bde8a3699a81e347115327c41938f;hpb=3cdcc7f689b3868dd275774b9bd9adb5c436f244;p=libs%2Fgl.git diff --git a/source/programdata.cpp b/source/programdata.cpp index b8a272c0..1ecd3a1d 100644 --- a/source/programdata.cpp +++ b/source/programdata.cpp @@ -1,7 +1,7 @@ +#include "arb_shader_objects.h" #include "buffer.h" #include "color.h" #include "error.h" -#include "extension.h" #include "matrix.h" #include "program.h" #include "programdata.h" @@ -19,7 +19,7 @@ ProgramData::ProgramData(): buffer(0), changes(NO_CHANGES) { - static RequireExtension _ext("GL_ARB_shader_objects"); + static Require _req(ARB_shader_objects); } // Blocks are intentionally left uncopied @@ -39,6 +39,7 @@ ProgramData::~ProgramData() delete i->second; for(BlockMap::iterator i=blocks.begin(); i!=blocks.end(); ++i) delete i->second.block; + delete buffer; } void ProgramData::uniform(const string &name, Uniform *uni) @@ -46,6 +47,9 @@ void ProgramData::uniform(const string &name, Uniform *uni) UniformMap::iterator i = uniforms.find(name); if(i!=uniforms.end()) { + /* UniformBlock does not copy the uniforms, so existing blocks will be + left with stale pointers. This is not a problem as long as no one stores + pointers to the blocks and expects them to stay valid. */ delete i->second; i->second = uni; changes = VALUES_CHANGED; @@ -115,6 +119,16 @@ void ProgramData::uniform4(const string &name, const float *v) uniform(name, new Uniform4f(v)); } +void ProgramData::uniform_matrix2(const string &name, const float *v) +{ + uniform(name, new UniformMatrix2x2f(v)); +} + +void ProgramData::uniform_matrix3(const string &name, const float *v) +{ + uniform(name, new UniformMatrix3x3f(v)); +} + void ProgramData::uniform_matrix4(const string &name, const float *v) { uniform(name, new UniformMatrix4x4f(v)); @@ -168,7 +182,10 @@ UniformBlock *ProgramData::create_block(const Program::UniformBlockInfo &info) c { UniformBlock *block = new UniformBlock(info.data_size); if(!buffer) + { buffer = new Buffer(UNIFORM_BUFFER); + buffer->set_usage(STREAM_DRAW); + } block->use_buffer(buffer, last_block); last_block = block; return block;