X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogram.h;h=7e9676d36548972c2c30f10d143843f45666d6db;hb=3137e87b72823bc4227d4382c157867b19aacb49;hp=c3c6cc03b42685a87b8aa5330b90798333438f3c;hpb=aee198bb90ed8ad6669e045db2ec4ec5f85e90b0;p=libs%2Fgl.git diff --git a/source/program.h b/source/program.h index c3c6cc03..7e9676d3 100644 --- a/source/program.h +++ b/source/program.h @@ -43,6 +43,7 @@ public: bool specular; bool normalmap; bool shadow; + bool reflection; bool transform; StandardFeatures(); @@ -58,12 +59,16 @@ public: GLenum type; }; + typedef std::list ShaderList; + typedef std::map UniformMap; + private: unsigned id; - std::list shaders; - bool del_shaders; + ShaderList shaders; + ShaderList owned_data; bool linked; - std::map uniforms; + UniformMap uniforms; + unsigned uniform_layout_hash; public: Program(); @@ -75,20 +80,24 @@ public: virtual ~Program(); void attach_shader(Shader &shader); + void attach_shader_owned(Shader *shader); void detach_shader(Shader &shader); void add_standard_shaders(const StandardFeatures &); private: static std::string process_standard_source(const char **, const std::string &); public: - const std::list &get_shaders() const { return shaders; } - void set_del_shaders(bool); + const ShaderList &get_shaders() const { return shaders; } + void bind_attribute(unsigned, const std::string &); + void link(); bool is_linked() const { return linked; } std::string get_info_log() const; - void bind() const; + + unsigned get_uniform_layout_hash() const { return uniform_layout_hash; } int get_uniform_location(const std::string &) const; + void bind() const; static void unbind(); };