X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fprogram.cpp;h=729018a1a4b1edc69438d426c32426e82b19b09b;hb=01d2500733766710f4a11f49216a5b3dcc75a4a3;hp=d962751994d38fe1e7fd93550bb51a545eaec9f6;hpb=551311c6424ce6189283165841a7049d5bba160d;p=libs%2Fgl.git diff --git a/source/program.cpp b/source/program.cpp index d9627519..729018a1 100644 --- a/source/program.cpp +++ b/source/program.cpp @@ -8,7 +8,6 @@ #include "arb_vertex_shader.h" #include "buffer.h" #include "error.h" -#include "extension.h" #include "program.h" #include "shader.h" @@ -18,6 +17,7 @@ namespace { const char *standard_vertex_src[] = { + "s", "uniform int shadow_unit;\n", "n", "attribute vec3 tangent;\n", "n", "attribute vec3 binormal;\n", "t|n", "varying vec2 v_texcoord;\n", @@ -47,7 +47,7 @@ const char *standard_vertex_src[] = "p|en", "\tv_eye_dir = vec3(dot(eye_tangent, eye_dir), dot(eye_binormal, eye_dir), dot(eye_normal, eye_dir));\n", "p|e!n", "\tv_eye_dir = eye_dir;\n", "t|n", "\tv_texcoord = gl_MultiTexCoord0.xy;\n", - "s", "\tv_shadowcoord = vec3(dot(gl_EyePlaneS[3], eye_pos), dot(gl_EyePlaneT[3], eye_pos), dot(gl_EyePlaneR[3], eye_pos));\n", + "s", "\tv_shadowcoord = vec3(dot(gl_EyePlaneS[shadow_unit], eye_pos), dot(gl_EyePlaneT[shadow_unit], eye_pos), dot(gl_EyePlaneR[shadow_unit], eye_pos));\n", "!lm", "\tv_color = gl_Color;\n", 0, "}", 0, 0 @@ -79,9 +79,10 @@ const char *standard_fragment_src[] = "e", "\tvec4 reflection = textureCube(environment, n_normal*(dot(n_normal, v_eye_dir)*2.0)-v_eye_dir);\n", "t", "\tvec4 tex_sample = texture2D(texture, v_texcoord);\n", 0, "\tgl_FragColor.rgb = ", - "!t!l!m", "vec3(1.0)", + "!t!m", "vec3(1.0)", "t", "tex_sample.rgb", "l|mt", "*", + "l!m!t", "*", "!lm", "v_color.rgb", "l", "((l_diffuse", "lm", "*gl_FrontLightProduct[0].diffuse.rgb", @@ -94,10 +95,11 @@ const char *standard_fragment_src[] = "e", "+reflection.rgb*reflectivity", 0, ";\n", 0, "\tgl_FragColor.a = ", - "!m", "1.0", + "!t!m", "1.0", + "t", "tex_sample.a", + "tm", "*", "!lm", "v_color.a", "lm", "gl_FrontMaterial.diffuse.a", - "t", "*tex_sample.a", 0, ";\n", 0, "}\n", 0, 0 @@ -133,24 +135,24 @@ Program::Program(const string &vert, const string &frag) void Program::init() { - static RequireExtension _ext("GL_ARB_shader_objects"); + static Require _req(ARB_shader_objects); linked = false; - id = glCreateProgramObjectARB(); + id = glCreateProgram(); } Program::~Program() { for(ShaderList::iterator i=owned_data.begin(); i!=owned_data.end(); ++i) delete *i; - glDeleteObjectARB(id); + glDeleteProgram(id); } void Program::attach_shader(Shader &shader) { if(find(shaders.begin(), shaders.end(), &shader)==shaders.end()) { - glAttachObjectARB(id, shader.get_id()); + glAttachShader(id, shader.get_id()); shaders.push_back(&shader); } } @@ -168,7 +170,7 @@ void Program::detach_shader(Shader &shader) if(i!=shaders.end()) { shaders.erase(i, shaders.end()); - glDetachObjectARB(id, shader.get_id()); + glDetachShader(id, shader.get_id()); } } @@ -220,8 +222,8 @@ string Program::process_standard_source(const char **source, const string &flags void Program::bind_attribute(unsigned index, const string &name) { - static RequireExtension _ext("GL_ARB_vertex_shader"); - glBindAttribLocationARB(id, index, name.c_str()); + static Require _req(ARB_vertex_shader); + glBindAttribLocation(id, index, name.c_str()); } void Program::link() @@ -232,13 +234,13 @@ void Program::link() uniforms.clear(); - glLinkProgramARB(id); + glLinkProgram(id); int value; - glGetObjectParameterivARB(id, GL_OBJECT_LINK_STATUS_ARB, &value); + glGetProgramiv(id, GL_LINK_STATUS, &value); if(!(linked = value)) throw compile_error(get_info_log()); - glGetObjectParameterivARB(id, GL_OBJECT_ACTIVE_UNIFORMS_ARB, &value); + glGetProgramiv(id, GL_ACTIVE_UNIFORMS, &value); unsigned count = value; vector uniforms_by_index(count); for(unsigned i=0; isecond.block) { - i->second.location = glGetUniformLocationARB(id, i->second.name.c_str()); + i->second.location = glGetUniformLocation(id, i->second.name.c_str()); blockless_uniforms.push_back(&i->second); } @@ -354,9 +356,9 @@ bool Program::uniform_location_compare(const UniformInfo *uni1, const UniformInf string Program::get_info_log() const { GLsizei len = 0; - glGetObjectParameterivARB(id, GL_OBJECT_INFO_LOG_LENGTH_ARB, &len); + glGetProgramiv(id, GL_INFO_LOG_LENGTH, &len); char *buf = new char[len+1]; - glGetInfoLogARB(id, len+1, &len, buf); + glGetProgramInfoLog(id, len+1, &len, buf); string log(buf, len); delete[] buf; return log; @@ -405,7 +407,7 @@ void Program::bind() const if(!set_current(this)) return; - glUseProgramObjectARB(id); + glUseProgram(id); } void Program::unbind() @@ -413,7 +415,7 @@ void Program::unbind() if(!set_current(0)) return; - glUseProgramObjectARB(0); + glUseProgram(0); }