X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpixelformat.h;h=a0e578a6a65443dab00fd69007f669ac1d546730;hb=f1b12c992db974c679d85ae6ec22cd318199d0d5;hp=d61788a630ecb702359605afb8b23ba42bf60c78;hpb=a5797c9babd17673285b3b15c7572c2d8fe1595c;p=libs%2Fgl.git diff --git a/source/pixelformat.h b/source/pixelformat.h index d61788a6..a0e578a6 100644 --- a/source/pixelformat.h +++ b/source/pixelformat.h @@ -1,40 +1,60 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_PIXELFORMAT_H_ #define MSP_GL_PIXELFORMAT_H_ -#include -#include +#include +#include #include "gl.h" +#include +#include +#include namespace Msp { namespace GL { enum PixelFormat { - COLOR_INDEX = GL_COLOR_INDEX, STENCIL_INDEX = GL_STENCIL_INDEX, DEPTH_COMPONENT = GL_DEPTH_COMPONENT, - RED = GL_RED, - GREEN = GL_GREEN, - BLUE = GL_BLUE, - ALPHA = GL_ALPHA, RGB = GL_RGB, RGBA = GL_RGBA, + RGB8 = GL_RGB8, + RGB16F = GL_RGB16F_ARB, + RGB32F = GL_RGB32F_ARB, + RGBA8 = GL_RGBA8, + RGBA16F = GL_RGBA16F_ARB, + RGBA32F = GL_RGBA32F_ARB, + SRGB = GL_SRGB_EXT, + SRGB_ALPHA = GL_SRGB_ALPHA_EXT, + SRGB8 = GL_SRGB8_EXT, + SRGB8_ALPHA8 = GL_SRGB8_ALPHA8_EXT, BGR = GL_BGR, BGRA = GL_BGRA, LUMINANCE = GL_LUMINANCE, - LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA + LUMINANCE8 = GL_LUMINANCE8, + LUMINANCE16F = GL_LUMINANCE16F_ARB, + LUMINANCE32F = GL_LUMINANCE32F_ARB, + LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA, + LUMINANCE_ALPHA8 = GL_LUMINANCE8_ALPHA8, + LUMINANCE_ALPHA16F = GL_LUMINANCE_ALPHA16F_ARB, + LUMINANCE_ALPHA32F = GL_LUMINANCE_ALPHA32F_ARB, + SLUMINANCE = GL_SLUMINANCE_EXT, + SLUMINANCE8 = GL_SLUMINANCE8_EXT, + SLUMINANCE_ALPHA = GL_SLUMINANCE_ALPHA_EXT, + SLUMINANCE8_ALPHA8 = GL_SLUMINANCE8_ALPHA8_EXT }; -std::istream &operator>>(std::istream &, PixelFormat &); +void operator>>(const LexicalConverter &, PixelFormat &); PixelFormat pixelformat_from_graphics(Graphics::PixelFormat); +PixelFormat storage_pixelformat_from_graphics(Graphics::PixelFormat); + +PixelFormat get_base_pixelformat(PixelFormat); +PixelFormat get_srgb_pixelformat(PixelFormat); +unsigned get_component_count(PixelFormat); +unsigned get_component_size(PixelFormat); +unsigned get_pixel_size(PixelFormat); + +void require_pixelformat(PixelFormat); } // namespace GL } // namespace Msp