X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpipeline.h;h=a63eeb5f686a2deb4cd541e60cd0b05ab0a7101a;hb=483f28cfaff846f74fd49cb73b9f45fe843011fe;hp=19bea10a641d9664992013758b1c17a5ec709243;hpb=e17243fb2421977cb781361828b77718e2cf8d48;p=libs%2Fgl.git diff --git a/source/pipeline.h b/source/pipeline.h index 19bea10a..a63eeb5f 100644 --- a/source/pipeline.h +++ b/source/pipeline.h @@ -9,12 +9,14 @@ Distributed under the LGPL #define MSP_GL_PIPELINE_H_ #include +#include #include "pipelinepass.h" #include "renderable.h" namespace Msp { namespace GL { +class Camera; class Effect; class Framebuffer; class PostProcessor; @@ -24,9 +26,20 @@ class Texture2D; class Pipeline: public Renderable { private: - std::map passes; + struct Slot + { + const Renderable *renderable; + std::set passes; + + Slot(const Renderable *); + }; + + typedef std::map PassMap; + + PassMap passes; std::vector pass_order; - std::vector renderables; + const Camera *camera; + std::vector renderables; std::vector effects; std::vector postproc; unsigned width; @@ -34,22 +47,25 @@ private: bool hdr; Framebuffer *fbo; Texture2D *color_buf; - Renderbuffer *depth_buf; + Texture2D *depth_buf; public: Pipeline(unsigned, unsigned, bool); ~Pipeline(); + void set_camera(const Camera *); + PipelinePass &add_pass(const Tag &tag); PipelinePass &get_pass(const Tag &tag); const PipelinePass &get_pass(const Tag &tag) const; - virtual bool has_pass(const Tag &tag) const; void add_renderable(const Renderable &); + void add_renderable_for_pass(const Renderable &, const Tag &); + void remove_renderable(const Renderable &); void add_effect(Effect &); void add_postprocessor(PostProcessor &); - virtual void render(const Tag &tag=Tag()) const; + virtual void render(const Tag &tag = Tag()) const; void render_all() const; };