X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpipeline.h;h=3f0ea2fa235390a81232c5b95bd26a014a93128d;hb=4d3bee9264c4e60fb811019fc1699e17a338d13d;hp=19bea10a641d9664992013758b1c17a5ec709243;hpb=e17243fb2421977cb781361828b77718e2cf8d48;p=libs%2Fgl.git diff --git a/source/pipeline.h b/source/pipeline.h index 19bea10a..3f0ea2fa 100644 --- a/source/pipeline.h +++ b/source/pipeline.h @@ -9,12 +9,14 @@ Distributed under the LGPL #define MSP_GL_PIPELINE_H_ #include +#include #include "pipelinepass.h" #include "renderable.h" namespace Msp { namespace GL { +class Camera; class Effect; class Framebuffer; class PostProcessor; @@ -24,9 +26,20 @@ class Texture2D; class Pipeline: public Renderable { private: - std::map passes; + struct Slot + { + const Renderable *renderable; + std::set passes; + + Slot(const Renderable *); + }; + + typedef std::map PassMap; + + PassMap passes; std::vector pass_order; - std::vector renderables; + const Camera *camera; + std::vector renderables; std::vector effects; std::vector postproc; unsigned width; @@ -40,16 +53,19 @@ public: Pipeline(unsigned, unsigned, bool); ~Pipeline(); + void set_camera(const Camera *); + PipelinePass &add_pass(const Tag &tag); PipelinePass &get_pass(const Tag &tag); const PipelinePass &get_pass(const Tag &tag) const; - virtual bool has_pass(const Tag &tag) const; void add_renderable(const Renderable &); + void add_renderable_for_pass(const Renderable &, const Tag &); + void remove_renderable(const Renderable &); void add_effect(Effect &); void add_postprocessor(PostProcessor &); - virtual void render(const Tag &tag=Tag()) const; + virtual void render(const Tag &tag = Tag()) const; void render_all() const; };