X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpipeline.cpp;h=e468825748a640ed53cab215c6fc0ebee8c14fb3;hb=14e5bc2c02ef8cc468d5727065ad732bb422a89c;hp=d7e175de7185fe39fcf890c2c8eeb89c8986346a;hpb=6cfe786e84d9d9474c7bd5a78d1b5c92e3868e4e;p=libs%2Fgl.git diff --git a/source/pipeline.cpp b/source/pipeline.cpp index d7e175de..e4688257 100644 --- a/source/pipeline.cpp +++ b/source/pipeline.cpp @@ -40,8 +40,17 @@ void Pipeline::set_hdr(bool h) if(h==hdr) return; + bool old_hdr= hdr; hdr = h; - create_targets(2); + try + { + create_targets(2); + } + catch(...) + { + hdr = old_hdr; + throw; + } } void Pipeline::set_multisample(unsigned s) @@ -69,7 +78,7 @@ void Pipeline::set_camera(const Camera *c) Pipeline::Pass &Pipeline::add_pass(const Tag &tag) { - passes.push_back(Pass(tag)); + passes.push_back(Pass(tag, 0)); return passes.back(); } @@ -108,15 +117,32 @@ void Pipeline::remove_renderable(const Renderable &r) } } +Pipeline::Pass &Pipeline::add_pass(const Tag &tag, const Renderable &r) +{ + passes.push_back(Pass(tag, &r)); + return passes.back(); +} + void Pipeline::add_postprocessor(PostProcessor &pp) { postproc.push_back(&pp); - create_targets(0); + try + { + create_targets(0); + } + catch(...) + { + postproc.pop_back(); + throw; + } } void Pipeline::setup_frame() const { in_frame = true; + for(PassList::const_iterator i=passes.begin(); i!=passes.end(); ++i) + if(const Renderable *renderable = i->get_renderable()) + renderable->setup_frame(); for(vector::const_iterator i=renderables.begin(); i!=renderables.end(); ++i) i->renderable->setup_frame(); } @@ -124,6 +150,9 @@ void Pipeline::setup_frame() const void Pipeline::finish_frame() const { in_frame = false; + for(PassList::const_iterator i=passes.begin(); i!=passes.end(); ++i) + if(const Renderable *renderable = i->get_renderable()) + renderable->finish_frame(); for(vector::const_iterator i=renderables.begin(); i!=renderables.end(); ++i) i->renderable->finish_frame(); } @@ -147,9 +176,10 @@ void Pipeline::render(Renderer &renderer, const Tag &tag) const setup_frame(); const Framebuffer *out_fbo = Framebuffer::current(); - /* Binding the current object is a no-op, but this will restore the original - FBO in case an exception is thrown. */ - Bind restore_fbo(out_fbo, true); + // These is a no-ops but will ensure the related state gets restored + BindRestore restore_fbo(out_fbo); + BindRestore restore_depth_test(DepthTest::current()); + BindRestore restore_blend(Blend::current()); if(target[0]) { @@ -158,11 +188,24 @@ void Pipeline::render(Renderer &renderer, const Tag &tag) const fbo.clear(COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT); } + for(PassList::const_iterator i=passes.begin(); i!=passes.end(); ++i) { - Bind bind_depth_test(i->get_depth_test()); - Bind bind_blend(i->get_blend()); + if(const DepthTest *dt = i->get_depth_test()) + dt->bind(); + else + DepthTest::unbind(); + + if(const Blend *b = i->get_blend()) + b->bind(); + else + Blend::unbind(); + renderer.set_lighting(i->get_lighting()); + renderer.set_clipping(i->get_clipping()); + + if(const Renderable *renderable = i->get_renderable()) + renderer.render(*renderable, i->get_tag()); for(vector::const_iterator j=renderables.begin(); j!=renderables.end(); ++j) if(j->passes.empty() || j->passes.count(i->get_tag())) @@ -171,6 +214,9 @@ void Pipeline::render(Renderer &renderer, const Tag &tag) const if(target[0]) { + DepthTest::unbind(); + Blend::unbind(); + if(samples) target[0]->fbo.blit_from(target_ms->fbo, COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT, false); @@ -181,10 +227,8 @@ void Pipeline::render(Renderer &renderer, const Tag &tag) const target[1-j]->fbo.bind(); else out_fbo->bind(); - postproc[i]->render(target[j]->color, target[j]->depth); + postproc[i]->render(renderer, target[j]->color, target[j]->depth); } - - out_fbo->bind(); } if(!was_in_frame) @@ -220,11 +264,13 @@ void Pipeline::create_targets(unsigned recreate) } -Pipeline::Pass::Pass(const Tag &t): +Pipeline::Pass::Pass(const Tag &t, const Renderable *r): tag(t), lighting(0), depth_test(0), - blend(0) + blend(0), + clipping(0), + renderable(r) { } void Pipeline::Pass::set_lighting(const Lighting *l) @@ -242,6 +288,11 @@ void Pipeline::Pass::set_blend(const Blend *b) blend = b; } +void Pipeline::Pass::set_clipping(const Clipping *c) +{ + clipping =c; +} + Pipeline::Slot::Slot(const Renderable *r): renderable(r)