X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpipeline.cpp;h=8757ea92e87e54a6a0e1b0dc33afe1c7f5b006e3;hb=b07e3b2103c53e3cd6a4674eef481178ec64f2c7;hp=8517805e23197aef724029280d0684cdadde2ec6;hpb=7f888de83aa5398fafaa7661547ee80395377b5c;p=libs%2Fgl.git diff --git a/source/pipeline.cpp b/source/pipeline.cpp index 8517805e..8757ea92 100644 --- a/source/pipeline.cpp +++ b/source/pipeline.cpp @@ -1,14 +1,6 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2009-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - +#include #include "blend.h" #include "camera.h" -#include "effect.h" -#include "except.h" #include "framebuffer.h" #include "lighting.h" #include "pipeline.h" @@ -42,6 +34,9 @@ Pipeline::~Pipeline() delete fbo; delete color_buf; delete depth_buf; + delete fbo_ms; + delete color_buf_ms; + delete depth_buf_ms; } void Pipeline::set_hdr(bool h) @@ -65,28 +60,19 @@ void Pipeline::set_camera(const Camera *c) PipelinePass &Pipeline::add_pass(const Tag &tag) { - if(passes.count(tag)) - throw KeyError("Pass already exists"); - - PipelinePass &pass = passes[tag]; + PipelinePass &pass = insert_unique(passes, tag, PipelinePass())->second; pass_order.push_back(tag); return pass; } PipelinePass &Pipeline::get_pass(const Tag &tag) { - PassMap::iterator i = passes.find(tag); - if(i==passes.end()) - throw KeyError("Unknown pass"); - return i->second; + return get_item(passes, tag); } const PipelinePass &Pipeline::get_pass(const Tag &tag) const { - PassMap::const_iterator i = passes.find(tag); - if(i==passes.end()) - throw KeyError("Unknown pass"); - return i->second; + return get_item(passes, tag); } void Pipeline::add_renderable(const Renderable &r) @@ -124,11 +110,6 @@ void Pipeline::remove_renderable(const Renderable &r) } } -void Pipeline::add_effect(Effect &e) -{ - effects.push_back(&e); -} - void Pipeline::add_postprocessor(PostProcessor &pp) { postproc.push_back(&pp); @@ -146,15 +127,9 @@ void Pipeline::render(Renderer &renderer, const Tag &tag) const Bind bind_blend(pass.blend); Bind bind_lighting(pass.lighting); - for(vector::const_iterator i=pass.effects.begin(); i!=pass.effects.end(); ++i) - (*i)->prepare(); - for(vector::const_iterator i=renderables.begin(); i!=renderables.end(); ++i) if(i->passes.empty() || i->passes.count(tag)) i->renderable->render(renderer, tag); - - for(vector::const_iterator i=pass.effects.end(); i!=pass.effects.begin();) - (*--i)->cleanup(); } void Pipeline::render_all() const @@ -169,16 +144,10 @@ void Pipeline::render_all() const f->clear(COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT); } - for(vector::const_iterator i=effects.begin(); i!=effects.end(); ++i) - (*i)->prepare(); - Renderer renderer(camera); for(vector::const_iterator i=pass_order.begin(); i!=pass_order.end(); ++i) render(renderer, *i); - for(vector::const_iterator i=effects.end(); i!=effects.begin();) - (*--i)->cleanup(); - if(fbo) { if(fbo_ms)