X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpipeline.cpp;h=67ddf6566cf3592422490f3f61343f094beb8286;hb=5eb4e7ebd0dc36bc0d9817dedcc152f3bd581f70;hp=b9db62d84ef4526945beba95b377bf4ee5afe418;hpb=7cbe8cc9893fe14f889321bd55e78b0ed6503e23;p=libs%2Fgl.git diff --git a/source/pipeline.cpp b/source/pipeline.cpp index b9db62d8..67ddf656 100644 --- a/source/pipeline.cpp +++ b/source/pipeline.cpp @@ -34,6 +34,9 @@ Pipeline::~Pipeline() delete fbo; delete color_buf; delete depth_buf; + delete fbo_ms; + delete color_buf_ms; + delete depth_buf_ms; } void Pipeline::set_hdr(bool h) @@ -55,21 +58,10 @@ void Pipeline::set_camera(const Camera *c) camera = c; } -PipelinePass &Pipeline::add_pass(const Tag &tag) -{ - PipelinePass &pass = insert_unique(passes, tag, PipelinePass())->second; - pass_order.push_back(tag); - return pass; -} - -PipelinePass &Pipeline::get_pass(const Tag &tag) +Pipeline::Pass &Pipeline::add_pass(const Tag &tag) { - return get_item(passes, tag); -} - -const PipelinePass &Pipeline::get_pass(const Tag &tag) const -{ - return get_item(passes, tag); + passes.push_back(Pass(tag)); + return passes.back(); } void Pipeline::add_renderable(const Renderable &r) @@ -116,34 +108,38 @@ void Pipeline::add_postprocessor(PostProcessor &pp) } } -void Pipeline::render(Renderer &renderer, const Tag &tag) const +void Pipeline::render(const Tag &tag) const { - const PipelinePass &pass = get_pass(tag); + if(tag.id) + return; - Bind bind_depth_test(pass.depth_test); - Bind bind_blend(pass.blend); - Bind bind_lighting(pass.lighting); - - for(vector::const_iterator i=renderables.begin(); i!=renderables.end(); ++i) - if(i->passes.empty() || i->passes.count(tag)) - i->renderable->render(renderer, tag); + Renderer renderer(camera); + render(renderer, tag); } -void Pipeline::render_all() const +void Pipeline::render(Renderer &renderer, const Tag &tag) const { - if(camera) - camera->apply(); + if(tag.id) + return; if(fbo) { Framebuffer *f = (fbo_ms ? fbo_ms : fbo); + // XXX exception safety f->bind(); f->clear(COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT); } - Renderer renderer(camera); - for(vector::const_iterator i=pass_order.begin(); i!=pass_order.end(); ++i) - render(renderer, *i); + for(PassList::const_iterator i=passes.begin(); i!=passes.end(); ++i) + { + Bind bind_depth_test(i->get_depth_test()); + Bind bind_blend(i->get_blend()); + Bind bind_lighting(i->get_lighting()); + + for(vector::const_iterator j=renderables.begin(); j!=renderables.end(); ++j) + if(j->passes.empty() || j->passes.count(i->get_tag())) + j->renderable->render(renderer, i->get_tag()); + } if(fbo) { @@ -201,6 +197,29 @@ void Pipeline::create_fbos() } +Pipeline::Pass::Pass(const Tag &t): + tag(t), + lighting(0), + depth_test(0), + blend(0) +{ } + +void Pipeline::Pass::set_lighting(const Lighting *l) +{ + lighting = l; +} + +void Pipeline::Pass::set_depth_test(const DepthTest *d) +{ + depth_test = d; +} + +void Pipeline::Pass::set_blend(const Blend *b) +{ + blend = b; +} + + Pipeline::Slot::Slot(const Renderable *r): renderable(r) { }