X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpart.h;h=1e79165fd4f02af21af122262de1ac7929cd411a;hb=b59fab7e533ef96d72c92b224d4f24718bc6b0a1;hp=5736f7a476d9a5d72b3ded4c040138b38ef0888c;hpb=c2635c5a3dca6a6cea5562fd387beb0662b18cf0;p=libs%2Fgltk.git diff --git a/source/part.h b/source/part.h index 5736f7a..1e79165 100644 --- a/source/part.h +++ b/source/part.h @@ -1,67 +1,58 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_PART_H_ #define MSP_GLTK_PART_H_ -#include #include -#include -#include "alignment.h" +#include +#include "geometry.h" +#include "mspgltk_api.h" #include "state.h" namespace Msp { namespace GLtk { class Graphic; +class PartCache; class Resources; /** Defines a single graphical element of a widget style. */ -class Part +class MSPGLTK_API Part { public: - class Loader: public DataFile::Loader + class Loader: public DataFile::CollectionObjectLoader { - private: - Part ∂ - Resources &res; - public: Loader(Part &, Resources &); - ~Loader(); + private: + void finish() override; + + void graphic_normal(const std::string &); void graphic(State, const std::string &); - void align(int, int); - void fill(bool, bool); + void align(float, float); + void fill(float, float); + void margin(); + void size(unsigned, unsigned); }; private: std::string name; - const Graphic *graphic[N_STATES_]; - unsigned width; - unsigned height; + const Graphic *graphic[N_STATES_] = { }; + Geometry geom; + Sides margin; Alignment align; - bool fill_x; - bool fill_y; public: Part(const std::string &); + const std::string &get_name() const { return name; } const Graphic *get_graphic(State) const; - unsigned get_width() const { return width; } - unsigned get_height() const { return height; } + const Geometry &get_geometry() const { return geom; } + const Sides &get_margin() const { return margin; } const Alignment &get_alignment() const { return align; } - bool get_fill_x() const { return fill_x; } - bool get_fill_y() const { return fill_y; } - void render(const Geometry &, State) const; + void build(const Geometry &, State, PartCache &) const; }; -typedef std::list PartSeq; } // namespace GLtk } // namespace Msp