X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.h;h=ebe765ddcf5f541c8d661231b1957536999978a8;hb=ae62c05fe97d341c4f219656cdce7aadf321991b;hp=529354ddb92959cce47bea069a74a0efe4036c06;hpb=95210598ff214bbc8d05657aeffc4ce7801f211a;p=libs%2Fgltk.git diff --git a/source/panel.h b/source/panel.h index 529354d..ebe765d 100644 --- a/source/panel.h +++ b/source/panel.h @@ -1,14 +1,8 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_PANEL_H_ #define MSP_GLTK_PANEL_H_ -#include "widget.h" +#include "container.h" +#include "layout.h" namespace Msp { namespace GLtk { @@ -18,59 +12,72 @@ Panels are containers for other widgets. Panel styles should have a special part "children" to render the child widgets. All properties of this part are ignored. */ -class Panel: public Widget +class Panel: public Container { public: - class Loader: public Widget::Loader + class Loader: public DataFile::DerivedObjectLoader { - private: - Panel &pnl; - std::map &wdg_map; - public: - Loader(Panel &, std::map &); + typedef std::map WidgetMap; + + protected: + WidgetMap &wdg_map; + Widget *last_widget; + + public: + Loader(Panel &, WidgetMap &); private: + Layout &get_layout(); + Widget &get_last_widget(); + template + void arrangement(); template void child(const std::string &); + void constraint(Layout::ConstraintType, const std::string &); + void expand(bool, bool); + void ghost(bool); + void gravity(int, int); + void grid(unsigned); + void layout(); void panel(const std::string &); }; private: - typedef std::list ChildSeq; + template + class ArrangedLoader: public DataFile::Loader + { + private: + typename T::Loader arr_loader; - ChildSeq children; - Widget *pointer_focus; - unsigned pointer_grab; - Widget *input_focus; + public: + ArrangedLoader(Loader &, T &); + }; + +protected: + Layout *layout; Panel(const Panel &); Panel &operator=(const Panel &); public: - Panel(const Resources &); - ~Panel(); - - void add(Widget &); - void remove(Widget &); - void raise(Widget &); - - virtual void button_press(int, int, unsigned); - virtual void button_release(int, int, unsigned); - virtual void pointer_motion(int, int); - virtual void pointer_leave(); - virtual void key_press(unsigned, unsigned, wchar_t); - virtual void key_release(unsigned, unsigned); - virtual void focus_out(); - - void child_hidden(Widget &); - void grab_pointer(Widget &); - void ungrab_pointer(Widget &); -private: + Panel(); + virtual ~Panel(); + virtual const char *get_class() const { return "panel"; } - virtual void render_special(const Part &) const; - void set_pointer_focus(Widget *, int); - void set_input_focus(Widget *); - Widget *get_child_at(int, int); + void set_layout(Layout *); + Layout *get_layout() { return layout; } + +protected: + virtual void autosize_special(const Part &, Geometry &) const; + virtual void render_special(const Part &, GL::Renderer &) const; + +public: + virtual bool navigate(Navigation); + +protected: + virtual void on_geometry_change(); + virtual void on_child_added(Widget &); + virtual void on_child_removed(Widget &); }; } // namespace GLtk