X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.h;h=c50725b9b940cb255ed635ad665cc82c55bddfe7;hb=7675857c7cc7f0accc3c20b13d305318be57dde9;hp=bf17829c101449747c07a23d61170811dcb08d4c;hpb=e7bc29984e91ee36555d6a4e4eece22170d10ba4;p=libs%2Fgltk.git diff --git a/source/panel.h b/source/panel.h index bf17829..c50725b 100644 --- a/source/panel.h +++ b/source/panel.h @@ -1,51 +1,58 @@ #ifndef MSP_GLTK_PANEL_H_ #define MSP_GLTK_PANEL_H_ -#include "widget.h" +#include "container.h" namespace Msp { namespace GLtk { -class Panel: public Widget +class Layout; + +/** +Panels are containers for other widgets. Panel styles should have a special +part "children" to render the child widgets. All properties of this part are +ignored. +*/ +class Panel: public Container { public: class Loader: public Widget::Loader { + public: + typedef std::map WidgetMap; + private: - Panel &panel; - std::map &wdg_map; + Panel &pnl; + WidgetMap &wdg_map; public: - Loader(Panel &, std::map &); + Loader(Panel &, WidgetMap &); private: template void child(const std::string &); + void panel(const std::string &); }; - Panel(const Resources &); - ~Panel(); - - void add(Widget &); - void button_press(int, int, unsigned); - void button_release(int, int, unsigned); - void pointer_motion(int, int); - void key_press(unsigned, unsigned, wchar_t); - void key_release(unsigned, unsigned); - void focus_out(); -private: - typedef std::list ChildSeq; - - ChildSeq children; - Widget *pointer_focus; - unsigned pointer_grab; - Widget *input_focus; +protected: + Layout *layout; Panel(const Panel &); Panel &operator=(const Panel &); - const char *get_class() const { return "panel"; } - void render_part(const Part &) const; - void set_pointer_focus(Widget *); - void set_input_focus(Widget *); +public: + Panel(); + virtual ~Panel(); + + virtual const char *get_class() const { return "panel"; } + + void set_layout(Layout *); + virtual void autosize(); + +protected: + virtual void render_special(const Part &, GL::Renderer &) const; + + virtual void on_geometry_change(); + virtual void on_child_added(Widget &); + virtual void on_child_removed(Widget &); }; } // namespace GLtk