X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.h;h=b431a854cdcc284ad751fa45e926ea082e274962;hb=8a0058b5b90bb7e9eacf1646142f4d73b426fd66;hp=e269ca21819748185e2574758b459f8c532fb4b5;hpb=1a5f227ac945bc9e6449d1552e5d9eb4c1c196fb;p=libs%2Fgltk.git diff --git a/source/panel.h b/source/panel.h index e269ca2..b431a85 100644 --- a/source/panel.h +++ b/source/panel.h @@ -1,14 +1,14 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GLTK_PANEL_H_ #define MSP_GLTK_PANEL_H_ -#include "widget.h" +#include "container.h" namespace Msp { namespace GLtk { @@ -18,7 +18,7 @@ Panels are containers for other widgets. Panel styles should have a special part "children" to render the child widgets. All properties of this part are ignored. */ -class Panel: public Widget +class Panel: public Container { public: class Loader: public Widget::Loader @@ -36,22 +36,28 @@ public: }; private: - std::list children; + struct Child: public Container::Child + { + Child(Panel &, Widget *); + virtual ~Child(); + + void visibility_changed(bool); + void request_focus(); + void grab_pointer(); + void ungrab_pointer(); + void raise(); + }; + Widget *pointer_focus; - unsigned pointer_grab; + bool pointer_grabbed; Widget *input_focus; Panel(const Panel &); Panel &operator=(const Panel &); public: Panel(const Resources &); - ~Panel(); - void add(Widget &); - void remove(Widget &); - const std::list &get_children() const { return children; } void raise(Widget &); - void set_focus(Widget &); virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); @@ -60,19 +66,13 @@ public: virtual void key_press(unsigned, unsigned, wchar_t); virtual void key_release(unsigned, unsigned); virtual void focus_out(); - - // These functions are not intended to be called from outside GLtk - void child_hidden(Widget &); - void grab_pointer(Widget &); - void ungrab_pointer(Widget &); - void grab_focus(Widget &); private: virtual const char *get_class() const { return "panel"; } virtual void render_special(const Part &) const; + virtual Child *create_child(Widget *); - void set_pointer_focus(Widget *, int); + void set_pointer_focus(Widget *); void set_input_focus(Widget *); - Widget *get_child_at(int, int); }; } // namespace GLtk