X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.h;h=8a5d1286ab97024a3abf102643a2b344fd2eb655;hb=1e06dc208a02e68cf1bb127927e3ad5af3657c58;hp=b4fc0237f5a1b2d408a04cccc96fac975183e518;hpb=c2635c5a3dca6a6cea5562fd387beb0662b18cf0;p=libs%2Fgltk.git diff --git a/source/panel.h b/source/panel.h index b4fc023..8a5d128 100644 --- a/source/panel.h +++ b/source/panel.h @@ -1,14 +1,14 @@ /* $Id$ This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GLTK_PANEL_H_ #define MSP_GLTK_PANEL_H_ -#include "widget.h" +#include "container.h" namespace Msp { namespace GLtk { @@ -18,7 +18,7 @@ Panels are containers for other widgets. Panel styles should have a special part "children" to render the child widgets. All properties of this part are ignored. */ -class Panel: public Widget +class Panel: public Container { public: class Loader: public Widget::Loader @@ -35,34 +35,44 @@ public: void panel(const std::string &); }; -private: - typedef std::list ChildSeq; +protected: + struct Child: public Container::Child + { + Child(Panel &, Widget *); + virtual ~Child(); + + void visibility_changed(bool); + void request_focus(); + void grab_pointer(); + void ungrab_pointer(); + void raise(); + }; - ChildSeq children; Widget *pointer_focus; - unsigned pointer_grab; + bool pointer_grabbed; Widget *input_focus; Panel(const Panel &); Panel &operator=(const Panel &); public: Panel(const Resources &); - ~Panel(); - void add(Widget &); + void raise(Widget &); + + virtual void button_press(int, int, unsigned); + virtual void button_release(int, int, unsigned); + virtual void pointer_motion(int, int); + virtual void pointer_leave(); + virtual void key_press(unsigned, unsigned, wchar_t); + virtual void key_release(unsigned, unsigned); + virtual void focus_out(); +protected: + virtual const char *get_class() const { return "panel"; } + virtual void render_special(const Part &) const; + virtual Child *create_child(Widget *); - void button_press(int, int, unsigned); - void button_release(int, int, unsigned); - void pointer_motion(int, int); - void key_press(unsigned, unsigned, wchar_t); - void key_release(unsigned, unsigned); - void focus_out(); -private: - const char *get_class() const { return "panel"; } - void render_part(const Part &) const; void set_pointer_focus(Widget *); void set_input_focus(Widget *); - Widget *get_child_at(int, int); }; } // namespace GLtk