X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.h;h=170364dae0d1b5e1dd8df444593c7445ab7361e5;hb=9fdbf99cdb3c5620e665c3ecb34e83d778cb311a;hp=529354ddb92959cce47bea069a74a0efe4036c06;hpb=95210598ff214bbc8d05657aeffc4ce7801f211a;p=libs%2Fgltk.git diff --git a/source/panel.h b/source/panel.h index 529354d..170364d 100644 --- a/source/panel.h +++ b/source/panel.h @@ -1,76 +1,93 @@ -/* $Id$ - -This file is part of libmspgltk -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GLTK_PANEL_H_ #define MSP_GLTK_PANEL_H_ -#include "widget.h" +#include "container.h" namespace Msp { namespace GLtk { +class Layout; + /** Panels are containers for other widgets. Panel styles should have a special part "children" to render the child widgets. All properties of this part are ignored. */ -class Panel: public Widget +class Panel: public Container { public: class Loader: public Widget::Loader { + public: + typedef std::map WidgetMap; + private: Panel &pnl; - std::map &wdg_map; + WidgetMap &wdg_map; public: - Loader(Panel &, std::map &); + Loader(Panel &, WidgetMap &); private: template void child(const std::string &); void panel(const std::string &); }; -private: - typedef std::list ChildSeq; +protected: + struct Child: public Container::Child + { + Child(Panel &, Widget *); + virtual ~Child(); + + void visibility_changed(bool); + void request_focus(); + void grab_pointer(); + void ungrab_pointer(); + }; - ChildSeq children; + Layout *layout; Widget *pointer_focus; - unsigned pointer_grab; + bool pointer_grabbed; Widget *input_focus; Panel(const Panel &); Panel &operator=(const Panel &); public: - Panel(const Resources &); - ~Panel(); + Panel(); + virtual ~Panel(); - void add(Widget &); - void remove(Widget &); + virtual const char *get_class() const { return "panel"; } + + void set_layout(Layout *); + virtual void autosize(); + +protected: + virtual Child *create_child(Widget *); + +public: void raise(Widget &); + Widget *get_input_focus() const { return input_focus; } + Widget *get_final_input_focus() const; +protected: + virtual void render_special(const Part &, GL::Renderer &) const; + +public: virtual void button_press(int, int, unsigned); virtual void button_release(int, int, unsigned); virtual void pointer_motion(int, int); virtual void pointer_leave(); - virtual void key_press(unsigned, unsigned, wchar_t); + virtual void key_press(unsigned, unsigned); virtual void key_release(unsigned, unsigned); + virtual void character(wchar_t); virtual void focus_out(); +protected: + virtual void on_geometry_change(); + virtual void on_child_added(Widget &); + virtual void on_child_removed(Widget &); - void child_hidden(Widget &); - void grab_pointer(Widget &); - void ungrab_pointer(Widget &); -private: - virtual const char *get_class() const { return "panel"; } - virtual void render_special(const Part &) const; - - void set_pointer_focus(Widget *, int); + void set_pointer_focus(Widget *); void set_input_focus(Widget *); - Widget *get_child_at(int, int); }; } // namespace GLtk