X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.h;h=1082447bc58fdddaf77f660d5876e326a5a82616;hb=0af3c2393bd00f39db3bfaf5b78a7a44f0fd5ff1;hp=7a94dcd0fdb5f02f8778afaebf1c6b298a2de418;hpb=c1f038acb91eb3bfaa34dfd4729d19ed3f871a42;p=libs%2Fgltk.git diff --git a/source/panel.h b/source/panel.h index 7a94dcd..1082447 100644 --- a/source/panel.h +++ b/source/panel.h @@ -1,28 +1,80 @@ +/* $Id$ + +This file is part of libmspgltk +Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions +Distributed under the LGPL +*/ + #ifndef MSP_GLTK_PANEL_H_ #define MSP_GLTK_PANEL_H_ -#include "widget.h" +#include "container.h" namespace Msp { namespace GLtk { -class Panel: public Widget +/** +Panels are containers for other widgets. Panel styles should have a special +part "children" to render the child widgets. All properties of this part are +ignored. +*/ +class Panel: public Container { public: - Panel(const Resources &); - ~Panel(); - void add(Widget &); -private: - typedef std::list ChildSeq; + class Loader: public Widget::Loader + { + private: + Panel &pnl; + std::map &wdg_map; + + public: + Loader(Panel &, std::map &); + private: + template + void child(const std::string &); + void panel(const std::string &); + }; + +protected: + struct Child: public Container::Child + { + Child(Panel &, Widget *); + virtual ~Child(); + + void visibility_changed(bool); + void request_focus(); + void grab_pointer(); + void ungrab_pointer(); + void raise(); + }; - ChildSeq children; + Widget *pointer_focus; + bool pointer_grabbed; + Widget *input_focus; Panel(const Panel &); Panel &operator=(const Panel &); - const char *get_class() const { return "panel"; } - void render_part(const Part &) const; - void on_button_press(int, int, unsigned); - void on_button_release(int, int, unsigned); +public: + Panel(const Resources &); + + void raise(Widget &); + Widget *get_input_focus() const { return input_focus; } + Widget *get_final_input_focus() const; + + virtual void button_press(int, int, unsigned); + virtual void button_release(int, int, unsigned); + virtual void pointer_motion(int, int); + virtual void pointer_leave(); + virtual void key_press(unsigned, unsigned, wchar_t); + virtual void key_release(unsigned, unsigned); + virtual void focus_out(); +protected: + virtual const char *get_class() const { return "panel"; } + virtual void render_special(const Part &) const; + virtual Child *create_child(Widget *); + + void set_pointer_focus(Widget *); + void set_input_focus(Widget *); }; } // namespace GLtk