X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.h;h=09096f75c0b06855d3879f517702cde14245b4a2;hb=6deafc9f236b90175a303944815f7c0eac1c95c1;hp=b1261c3b9d5fd5c96b1ba5f79db3735a841a9069;hpb=d88af5a7898020e4493fef8ec0cb9e88666b66df;p=libs%2Fgltk.git diff --git a/source/panel.h b/source/panel.h index b1261c3..09096f7 100644 --- a/source/panel.h +++ b/source/panel.h @@ -1,13 +1,13 @@ #ifndef MSP_GLTK_PANEL_H_ #define MSP_GLTK_PANEL_H_ +#include #include "container.h" +#include "layout.h" namespace Msp { namespace GLtk { -class Layout; - /** Panels are containers for other widgets. Panel styles should have a special part "children" to render the child widgets. All properties of this part are @@ -16,41 +16,60 @@ ignored. class Panel: public Container { public: - class Loader: public Widget::Loader + class Loader: public DataFile::DerivedObjectLoader { public: typedef std::map WidgetMap; - private: - Panel &pnl; + protected: + template + struct AddChildType + { + void operator()(const std::string &, Loader &) const; + }; + WidgetMap &wdg_map; - + Widget *last_widget; + public: Loader(Panel &, WidgetMap &); + private: + Layout &get_layout(); + Widget &get_last_widget(); + template + void arrangement(); template void child(const std::string &); - void panel(const std::string &); + void constraint(Layout::ConstraintType, const std::string &); + void expand(bool, bool); + void ghost(bool); + void gravity(int, int); + void grid(unsigned); + void layout(); + template + void unnamed_child(); + + friend class Panel; }; -protected: - struct Child: public Container::Child +private: + template + class ArrangedLoader: public DataFile::Loader { - Child(Panel &, Widget *); - virtual ~Child(); - - void visibility_changed(bool); - void autosize_changed(); - void request_focus(); - void grab_pointer(); - void ungrab_pointer(); - void raise(); + private: + typename T::Loader arr_loader; + + public: + ArrangedLoader(Loader &, T &); }; +protected: + std::vector nav_order; Layout *layout; - Widget *pointer_focus; - bool pointer_grabbed; - Widget *input_focus; + + static TypeRegistry widget_registry; + static bool widget_registry_init_done; Panel(const Panel &); Panel &operator=(const Panel &); @@ -58,38 +77,61 @@ public: Panel(); virtual ~Panel(); + template + static void register_child_type(const std::string &); + virtual const char *get_class() const { return "panel"; } void set_layout(Layout *); + Layout *get_layout() { return layout; } protected: - virtual Child *create_child(Widget *); + virtual void autosize_special(const Part &, Geometry &) const; + virtual void render_special(const Part &, GL::Renderer &) const; public: - void raise(Widget &); - Widget *get_input_focus() const { return input_focus; } - Widget *get_final_input_focus() const; - + virtual bool navigate(Navigation); protected: - virtual void render_special(const Part &) const; + Widget *find_next_child(int, int, int, int, int) const; + static int compute_delta(int, int, int, int, int); -public: - virtual void button_press(int, int, unsigned); - virtual void button_release(int, int, unsigned); - virtual void pointer_motion(int, int); - virtual void pointer_leave(); - virtual void key_press(unsigned, unsigned); - virtual void key_release(unsigned, unsigned); - virtual void character(wchar_t); - virtual void focus_out(); -protected: + virtual void on_size_change(); virtual void on_child_added(Widget &); virtual void on_child_removed(Widget &); - - void set_pointer_focus(Widget *); - void set_input_focus(Widget *); }; + +template +void Panel::register_child_type(const std::string &name) +{ + widget_registry.register_type(name); +} + + +template +void Panel::Loader::child(const std::string &n) +{ + unnamed_child(); + wdg_map[n] = last_widget; +} + +template +void Panel::Loader::unnamed_child() +{ + RefPtr chl = new T(); + load_sub(*chl); + obj.add(*chl.get()); + last_widget = chl.release(); +} + + +template +void Panel::Loader::AddChildType::operator()(const std::string &kwd, Loader &ldr) const +{ + ldr.add(kwd, &Loader::child); + ldr.add(kwd, &Loader::unnamed_child); +} + } // namespace GLtk } // namespace Msp