X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fpanel.cpp;h=14e9b6ea8cc3dbf97b9c57f4f673df53870bacc2;hb=3f301f9b6f73e886bdbb61565edb2c02667039d0;hp=b029057de9f7799dc64d36d86ea919dc2925eb7c;hpb=c1f038acb91eb3bfaa34dfd4729d19ed3f871a42;p=libs%2Fgltk.git diff --git a/source/panel.cpp b/source/panel.cpp index b029057..14e9b6e 100644 --- a/source/panel.cpp +++ b/source/panel.cpp @@ -1,47 +1,253 @@ +/* $Id$ + +This file is part of libmspgltk +Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions +Distributed under the LGPL +*/ + +#include +#include +#include "button.h" +#include "dropdown.h" +#include "entry.h" +#include "hslider.h" +#include "indicator.h" +#include "label.h" +#include "list.h" #include "panel.h" #include "part.h" +#include "table.h" +#include "toggle.h" +#include "vslider.h" + +using namespace std; namespace Msp { namespace GLtk { Panel::Panel(const Resources &r): - Widget(r) + Widget(r), + Container(r), + pointer_focus(0), + pointer_grabbed(false), + input_focus(0) { update_style(); } -Panel::~Panel() +void Panel::raise(Widget &wdg) { - for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i) - delete *i; + for(list::iterator i=children.begin(); i!=children.end(); ++i) + if((*i)->widget==&wdg) + { + children.splice(children.end(), children, i); + return; + } + + throw InvalidState("That Widget is not in this Panel"); } -void Panel::add(Widget &wdg) +void Panel::button_press(int x, int y, unsigned btn) { - children.push_back(&wdg); + if(pointer_grabbed) + { + const Geometry &cgeom=pointer_focus->get_geometry(); + pointer_focus->button_press(x-cgeom.x, y-cgeom.y, btn); + } + else + { + if(Widget *wdg=get_child_at(x, y)) + { + set_pointer_focus(wdg); + set_input_focus(wdg); + } + Container::button_press(x, y, btn); + } } -void Panel::render_part(const Part &part) const +void Panel::button_release(int x, int y, unsigned btn) { - if(part.get_name()=="children") + if(pointer_grabbed) { - for(ChildSeq::const_iterator i=children.begin(); i!=children.end(); ++i) - (*i)->render(); + const Geometry &cgeom=pointer_focus->get_geometry(); + pointer_focus->button_release(x-cgeom.x, y-cgeom.y, btn); } else - Widget::render_part(part); + Container::button_release(x, y, btn); +} + +void Panel::pointer_motion(int x, int y) +{ + if(pointer_grabbed) + { + const Geometry &cgeom=pointer_focus->get_geometry(); + pointer_focus->pointer_motion(x-cgeom.x, y-cgeom.y); + } + else + { + set_pointer_focus(get_child_at(x, y)); + Container::pointer_motion(x, y); + } +} + +void Panel::pointer_leave() +{ + Container::pointer_leave(); + set_pointer_focus(0); +} + +void Panel::key_press(unsigned key, unsigned mod, wchar_t ch) +{ + if(input_focus) + input_focus->key_press(key, mod, ch); +} + +void Panel::key_release(unsigned key, unsigned mod) +{ + if(input_focus) + input_focus->key_release(key, mod); +} + +void Panel::focus_out() +{ + set_input_focus(0); +} + +void Panel::render_special(const Part &part) const +{ + if(part.get_name()=="children") + { + for(list::const_iterator i=children.begin(); i!=children.end(); ++i) + if((*i)->widget->is_visible()) + (*i)->widget->render(); + } +} + +Panel::Child *Panel::create_child(Widget *wdg) +{ + return new Child(*this, wdg); +} + +void Panel::set_pointer_focus(Widget *wdg) +{ + if(wdg!=pointer_focus) + { + if(pointer_focus) + pointer_focus->pointer_leave(); + + pointer_focus=wdg; + + if(pointer_focus) + pointer_focus->pointer_enter(); + } } -void Panel::on_button_press(int x, int y, unsigned btn) +void Panel::set_input_focus(Widget *wdg) { - for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i) - (*i)->button_press(x-geom.x, y-geom.y, btn); + if(wdg!=input_focus) + { + if(input_focus) + input_focus->focus_out(); + + input_focus=wdg; + + if(input_focus) + { + raise(*wdg); + input_focus->focus_in(); + } + } } -void Panel::on_button_release(int x, int y, unsigned btn) + +Panel::Loader::Loader(Panel &p, map &m): + Widget::Loader(p), + pnl(p), + wdg_map(m) { - for(ChildSeq::iterator i=children.begin(); i!=children.end(); ++i) - (*i)->button_release(x-geom.x, y-geom.y, btn); + add("button", &Loader::child