X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fobjectpass.cpp;h=01a6c2eb3e21bcae46fe34507f8a0b1027eea35c;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=92864b45a39f3f26055f1b4af1c7cc6651051299;hpb=0f3ae7cf6aed59f07895dfbef6740be3b666fc20;p=libs%2Fgl.git diff --git a/source/objectpass.cpp b/source/objectpass.cpp index 92864b45..01a6c2eb 100644 --- a/source/objectpass.cpp +++ b/source/objectpass.cpp @@ -5,6 +5,7 @@ Copyright © 2007 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include #include "objectpass.h" #include "program.h" #include "programdata.h" @@ -16,7 +17,8 @@ namespace GL { ObjectPass::ObjectPass(): shprog(0), - shdata(0) + shdata(0), + use_textures(true) { } ObjectPass::~ObjectPass() @@ -25,8 +27,7 @@ ObjectPass::~ObjectPass() ObjectPass::Loader::Loader(ObjectPass &p, Collection &c): - pass(p), - coll(c) + DataFile::CollectionObjectLoader(p, &c) { add("shader", &Loader::shader); add("use_textures", &ObjectPass::use_textures); @@ -34,16 +35,16 @@ ObjectPass::Loader::Loader(ObjectPass &p, Collection &c): void ObjectPass::Loader::shader(const string &n) { - Program *shprog=coll.get(n); + Program *shprog=coll->get(n); if(shprog) // Allow for unsupported shaders { RefPtr shdata=new ProgramData; load_sub(*shdata, *shprog); - pass.shprog=shprog; - if(pass.shdata) - delete pass.shdata; - pass.shdata=shdata.release(); + obj.shprog=shprog; + if(obj.shdata) + delete obj.shdata; + obj.shdata=shdata.release(); } }