X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fobjectpass.cpp;h=01a6c2eb3e21bcae46fe34507f8a0b1027eea35c;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=57e7b278eca81597fc0502b35cc3a27a61bb699c;hpb=a361efc05fcad11b2918f3cd7abdebe794b131d8;p=libs%2Fgl.git diff --git a/source/objectpass.cpp b/source/objectpass.cpp index 57e7b278..01a6c2eb 100644 --- a/source/objectpass.cpp +++ b/source/objectpass.cpp @@ -5,6 +5,7 @@ Copyright © 2007 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include #include "objectpass.h" #include "program.h" #include "programdata.h" @@ -16,7 +17,8 @@ namespace GL { ObjectPass::ObjectPass(): shprog(0), - shdata(0) + shdata(0), + use_textures(true) { } ObjectPass::~ObjectPass() @@ -25,24 +27,24 @@ ObjectPass::~ObjectPass() ObjectPass::Loader::Loader(ObjectPass &p, Collection &c): - pass(p), - coll(c) + DataFile::CollectionObjectLoader(p, &c) { add("shader", &Loader::shader); + add("use_textures", &ObjectPass::use_textures); } void ObjectPass::Loader::shader(const string &n) { - Program *shprog=&coll.get(n); + Program *shprog=coll->get(n); if(shprog) // Allow for unsupported shaders { RefPtr shdata=new ProgramData; load_sub(*shdata, *shprog); - pass.shprog=shprog; - if(pass.shdata) - delete pass.shdata; - pass.shdata=shdata.release(); + obj.shprog=shprog; + if(obj.shdata) + delete obj.shdata; + obj.shdata=shdata.release(); } }