X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fobjectinstance.h;h=d665851fbb5d40fb0201d17c255ea8667572a04c;hb=5172d32d67595ea0b70184fadcfcb8e023cccbc8;hp=459c2da3523b23ff84e2cd510e2cde05d0c5a154;hpb=4324df6e3d807d35e02e828320e436c509275520;p=libs%2Fgl.git diff --git a/source/objectinstance.h b/source/objectinstance.h index 459c2da3..d665851f 100644 --- a/source/objectinstance.h +++ b/source/objectinstance.h @@ -1,7 +1,7 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2008, 2010-2011 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ @@ -17,8 +17,6 @@ namespace GL { class Object; class ProgramData; -class ObjectPass; - /** Represents a single instance of an Object. An application can derive another class from this and overload the hook functions to specify location and other @@ -34,20 +32,17 @@ public: const Object &get_object() const { return object; } - virtual bool has_pass(const std::string &) const; - - virtual void render() const; - virtual void render(const std::string &) const; + virtual void render(const Tag &tag = Tag()) const; + virtual void render(Renderer &, const Tag & = Tag()) const; - /** - Hook function, called from Object just before rendering the mesh. - */ - virtual void setup_render(const ObjectPass &) const { } + /** Hook function, called from Object just before rendering the mesh. + Renderer state will have been pushed before this is called. */ + virtual void setup_render(Renderer &, const Tag &) const { } - /** - Hook function, called from Object right after rendering the mesh. - */ - virtual void finish_render(const ObjectPass &) const { } + /** Hook function, called from Object right after rendering the mesh. Since + Object takes care of pushing Renderer state, this rarely needs to do + anything. */ + virtual void finish_render(Renderer &, const Tag &) const { } virtual unsigned get_level_of_detail() const { return 0; } };