X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fobjectinstance.h;h=12e0d7fb561de95018c3ca6811bfab28cba4de75;hb=5c59a04e253bf7868796fc0dc8e9768ad1988b33;hp=955ad1ddd7f0d9ac2f9ee2508c8bad3bdd49d88b;hpb=85e83ace47e5a9a8ae7263886255dd81afc69278;p=libs%2Fgl.git diff --git a/source/objectinstance.h b/source/objectinstance.h index 955ad1dd..12e0d7fb 100644 --- a/source/objectinstance.h +++ b/source/objectinstance.h @@ -8,37 +8,47 @@ Distributed under the LGPL #ifndef MSP_GL_OBJETCINSTANCE_H_ #define MSP_GL_OBJETCINSTANCE_H_ +#include +#include "renderable.h" + namespace Msp { namespace GL { class Object; class ProgramData; +class ObjectPass; + /** Represents a single instance of an Object. An application can derive another class from this and overload the hook functions to specify location and other instance-specific parameters for the rendered objects. */ -class ObjectInstance +class ObjectInstance: public Renderable { protected: const Object &object; public: ObjectInstance(const Object &); - void render() const; + + const Object &get_object() const { return object; } + + virtual bool has_pass(const Tag &tag) const; + + virtual void render(const Tag &tag=Tag()) const; /** Hook function, called from Object just before rendering the mesh. */ - virtual void setup_render() const { } + virtual void setup_render(const ObjectPass &) const { } /** Hook function, called from Object right after rendering the mesh. */ - virtual void finish_render() const { } + virtual void finish_render(const ObjectPass &) const { } - virtual unsigned get_detail_level() const { return 0; } + virtual unsigned get_level_of_detail() const { return 0; } }; } // namespace GL