X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fobject.cpp;h=f710145a08cb23913aa6db794ca878bb2b6649ef;hb=0f3ae7cf6aed59f07895dfbef6740be3b666fc20;hp=19abe36b766c9f650644824c967060847f6a7b38;hpb=5c59a04e253bf7868796fc0dc8e9768ad1988b33;p=libs%2Fgl.git diff --git a/source/object.cpp b/source/object.cpp index 19abe36b..f710145a 100644 --- a/source/object.cpp +++ b/source/object.cpp @@ -24,6 +24,7 @@ namespace GL { Object::Object(): meshes(1, static_cast(0)), + main_texture(0), material(0) { normal_pass=&passes[0]; @@ -78,8 +79,8 @@ void Object::setup_render(const ObjectPass &pass) const textures[i]->bind(); } } - else if(!textures.empty()) - textures.front()->bind(); + else if(main_texture && pass.use_textures) + main_texture->bind(); if(material) material->apply(); @@ -88,12 +89,16 @@ void Object::setup_render(const ObjectPass &pass) const void Object::finish_render(const ObjectPass &pass) const { if(pass.shprog) - Program::unbind(); - for(unsigned i=textures.size(); i--;) { - TexUnit::activate(i); - Texture::unbind(); + Program::unbind(); + for(unsigned i=textures.size(); i--;) + { + TexUnit::activate(i); + Texture::unbind(); + } } + else if(main_texture) + Texture::unbind(); } void Object::render(const ObjectPass &pass, const ObjectInstance *inst) const @@ -143,10 +148,11 @@ Object::Loader::Loader(Object &o, Collection &c): add("mesh", &Loader::mesh); add("pass", &Loader::pass); add("shader", &Loader::shader); + add("shader_texture", &Loader::shader_texture); add("texture", &Loader::texture); } -Object::Loader::~Loader() +void Object::Loader::finish() { for(map::iterator i=obj.passes.begin(); i!=obj.passes.end(); ++i) if(i->second.shdata) @@ -200,7 +206,7 @@ void Object::Loader::shader(const string &n) } } -void Object::Loader::texture(const string &n) +void Object::Loader::shader_texture(const string &n) { unsigned eqsign=n.find('='); if(eqsign!=string::npos) @@ -215,5 +221,15 @@ void Object::Loader::texture(const string &n) } } +void Object::Loader::texture(const string &n) +{ + if(obj.main_texture) + throw Exception("Only one main texture may be specified"); + + obj.main_texture=coll.get(n); + obj.textures.push_back(obj.main_texture); + textures.push_back("texture"); +} + } // namespace GL } // namespace Msp