X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmesh.h;h=db0163e17ef3521ef471109758b9d846c6649782;hb=2b0aa5d0a22ce4ccca7d79ee15aa78f765b103cb;hp=14cb072dda26891dafb4fcf402e4055358f1a48b;hpb=f1c404eda3ae4173ceb63a4f9d1f0bbccf7091a6;p=libs%2Fgl.git diff --git a/source/mesh.h b/source/mesh.h index 14cb072d..db0163e1 100644 --- a/source/mesh.h +++ b/source/mesh.h @@ -12,6 +12,7 @@ namespace GL { class Buffer; class Renderer; +class VertexSetup; /** Raw mesh data, consisting of a VertexArray and one or more Batches. Though a @@ -52,10 +53,10 @@ private: }; VertexArray vertices; - std::list batches; + std::vector batches; Buffer *vbuf; Buffer *ibuf; - unsigned vao_id; + VertexSetup *vtx_setup; bool defer_buffers; mutable bool dirty; bool disallow_rendering; @@ -73,7 +74,6 @@ public: void use_buffers(bool); private: void create_buffers(); - void setup_vao() const; public: const VertexArray &get_vertices() const { return vertices; } @@ -82,18 +82,21 @@ public: float *modify_vertex(unsigned); void add_batch(const Batch &b); - const std::list &get_batches() { return batches; } + const std::vector &get_batches() const { return batches; } void set_winding(const WindingTest *); void draw() const; void draw(Renderer &) const; + /** Binds the mesh for rendering. The vertex array is applied using generic + attributes only. Uses vertex array object if possible. */ void bind() const; static void unbind(); - virtual Resource::AsyncLoader *load(IO::Seekable &); + virtual int get_load_priority() const { return 1; } + virtual Resource::AsyncLoader *load(IO::Seekable &, const Resources * = 0); virtual UInt64 get_data_size() const; virtual void unload(); };