X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmesh.h;h=190d6f9bce80f7ad74af3b7dc3941f9e69fbfcc2;hb=bbfb79181f716736df413f463b55825866400ed8;hp=8e1f906cf2dcbbd89ecb9c556a721991b7899b1a;hpb=99b656a7c44859a038156b82365122a5e336b1e8;p=libs%2Fgl.git diff --git a/source/mesh.h b/source/mesh.h index 8e1f906c..190d6f9b 100644 --- a/source/mesh.h +++ b/source/mesh.h @@ -1,51 +1,65 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ #ifndef MSP_GL_MESH_H_ #define MSP_GL_MESH_H_ -#include +#include #include "batch.h" -#include "meshbuilder.h" #include "vertexarray.h" +#include "windingtest.h" namespace Msp { namespace GL { +class Buffer; +class Renderer; + class Mesh { friend class MeshBuilder; public: - class Loader: public DataFile::Loader + class Loader: public DataFile::ObjectLoader { public: Loader(Mesh &); private: - Mesh &mesh; - void vertices(VertexFormat); void batch(PrimitiveType); + void winding(FaceWinding); }; private: VertexArray vertices; std::list batches; + Buffer *ibuf; + bool defer_ibuf; + const WindingTest *winding; public: Mesh(); - Mesh(VertexFormat f); + Mesh(const VertexFormat &f); + ~Mesh(); + + void clear(); + void use_buffers(bool); - void use_vertex_buffer(bool); - RefPtr modify(); const VertexArray &get_vertices() const { return vertices; } + unsigned get_n_vertices() const; + float *modify_vertex(unsigned); + void add_batch(const Batch &b); const std::list &get_batches() { return batches; } + + void set_winding(const WindingTest *); + void draw() const; + void draw(Renderer &) const; }; } // namespace GL