X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmesh.h;h=044e70843d345aa06b960cfdb3697c93a9053584;hb=927a1aa0a3a27e463ec0efc08bd08e7c4e969909;hp=4af66a39e25555a7432d90439045f3ba3d8abb10;hpb=80aac2618536baaa99b92629be6931363c49c4de;p=libs%2Fgl.git diff --git a/source/mesh.h b/source/mesh.h index 4af66a39..044e7084 100644 --- a/source/mesh.h +++ b/source/mesh.h @@ -8,37 +8,47 @@ Distributed under the LGPL #ifndef MSP_GL_MESH_H_ #define MSP_GL_MESH_H_ -#include +#include #include "batch.h" #include "vertexarray.h" namespace Msp { namespace GL { +class Buffer; + class Mesh { + friend class MeshBuilder; + public: - class Loader: public DataFile::Loader + class Loader: public DataFile::ObjectLoader { public: Loader(Mesh &); private: - Mesh &mesh; - void vertices(VertexFormat); void batch(PrimitiveType); }; +private: + VertexArray vertices; + std::list batches; + Buffer *ibuf; + +public: Mesh(); - Mesh(VertexFormat f); - RefPtr modify_vertices() { return vertices.modify(); } - void add_batch(const Batch &b); + Mesh(const VertexFormat &f); + + void use_vertex_buffer(bool); const VertexArray &get_vertices() const { return vertices; } + float *get_vertex(unsigned); + void add_batch(const Batch &b); const std::list &get_batches() { return batches; } + void clear(); void draw() const; private: - VertexArray vertices; - std::list batches; + void update_index_buffer(); }; } // namespace GL