X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmesh.h;h=044e70843d345aa06b960cfdb3697c93a9053584;hb=7e9e15a12fb398798f2719545cc8553354c1e389;hp=e3753f8b867ce1516f66b680d5cc488142430209;hpb=16f6f15328b3a6eec87b1b5e5822368966d44a38;p=libs%2Fgl.git diff --git a/source/mesh.h b/source/mesh.h index e3753f8b..044e7084 100644 --- a/source/mesh.h +++ b/source/mesh.h @@ -8,25 +8,25 @@ Distributed under the LGPL #ifndef MSP_GL_MESH_H_ #define MSP_GL_MESH_H_ -#include +#include #include "batch.h" #include "vertexarray.h" namespace Msp { namespace GL { +class Buffer; + class Mesh { friend class MeshBuilder; public: - class Loader: public DataFile::Loader + class Loader: public DataFile::ObjectLoader { public: Loader(Mesh &); private: - Mesh &mesh; - void vertices(VertexFormat); void batch(PrimitiveType); }; @@ -34,16 +34,21 @@ public: private: VertexArray vertices; std::list batches; + Buffer *ibuf; public: Mesh(); - Mesh(VertexFormat f); + Mesh(const VertexFormat &f); void use_vertex_buffer(bool); const VertexArray &get_vertices() const { return vertices; } + float *get_vertex(unsigned); void add_batch(const Batch &b); const std::list &get_batches() { return batches; } + void clear(); void draw() const; +private: + void update_index_buffer(); }; } // namespace GL