X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmesh.cpp;h=b5535039b44109a2f31ca8cd9c57105001966b64;hb=f5469600171c951438fb62df6427bf968adda28c;hp=746b07d8e1db7d6ac29f2cd9d75eeae0c60496f6;hpb=42923751e8e2ef1472058f32194ad95d47d073ea;p=libs%2Fgl.git diff --git a/source/mesh.cpp b/source/mesh.cpp index 746b07d8..b5535039 100644 --- a/source/mesh.cpp +++ b/source/mesh.cpp @@ -29,7 +29,6 @@ void Mesh::init(ResourceManager *rm) { vbuf = 0; ibuf = 0; - vtx_setup = 0; disallow_rendering = false; winding = 0; @@ -40,7 +39,6 @@ void Mesh::init(ResourceManager *rm) Mesh::~Mesh() { set_manager(0); - delete vtx_setup; delete vbuf; delete ibuf; } @@ -53,6 +51,9 @@ void Mesh::clear() void Mesh::create_buffers() { + if(vbuf && ibuf) + return; + if(!vbuf) vbuf = new Buffer(ARRAY_BUFFER); vertices.use_buffer(vbuf); @@ -60,12 +61,8 @@ void Mesh::create_buffers() if(!ibuf) ibuf = new Buffer(ELEMENT_ARRAY_BUFFER); - if(ARB_vertex_array_object && !vtx_setup) - { - vtx_setup = new VertexSetup; - vtx_setup->set_vertex_array(vertices); - vtx_setup->set_index_buffer(*ibuf); - } + vtx_setup.set_vertex_array(vertices); + vtx_setup.set_index_buffer(*ibuf); } unsigned Mesh::get_n_vertices() const @@ -117,42 +114,9 @@ void Mesh::set_winding(const WindingTest *w) winding = w; } -void Mesh::draw() const -{ - const Mesh *cur = current(); - if(cur && cur!=this) - throw invalid_operation("Mesh::draw"); - - if(manager) - { - manager->resource_used(*this); - if(disallow_rendering) - return; - } - - if(!current()) - vertices.apply(); - BindRestore bind_ibuf(ibuf, ELEMENT_ARRAY_BUFFER); - Bind bind_winding(winding); - - for(vector::const_iterator i=batches.begin(); i!=batches.end(); ++i) - i->draw(); -} - void Mesh::draw(Renderer &renderer) const { - if(manager) - { - manager->resource_used(*this); - if(disallow_rendering) - return; - } - - renderer.set_mesh(this); - renderer.set_winding_test(winding); - - for(vector::const_iterator i=batches.begin(); i!=batches.end(); ++i) - renderer.draw(*i); + draw(renderer, 0, 0); } void Mesh::draw_instanced(Renderer &renderer, const VertexSetup &vs, unsigned count) const @@ -160,6 +124,11 @@ void Mesh::draw_instanced(Renderer &renderer, const VertexSetup &vs, unsigned co if(vs.get_vertex_array()!=&vertices) throw invalid_argument("Mesh::draw_instanced"); + draw(renderer, &vs, count); +} + +void Mesh::draw(Renderer &renderer, const VertexSetup *vs, unsigned count) const +{ if(manager) { manager->resource_used(*this); @@ -167,35 +136,21 @@ void Mesh::draw_instanced(Renderer &renderer, const VertexSetup &vs, unsigned co return; } - renderer.set_vertex_setup(&vs); + renderer.set_vertex_setup(vs ? vs : &vtx_setup); renderer.set_winding_test(winding); - for(vector::const_iterator i=batches.begin(); i!=batches.end(); ++i) - renderer.draw_instanced(*i, count); -} - -void Mesh::bind() const -{ - /* If VAOs are not supported, vtx_setup is zero and set_current won't get - called. Thus unbind won't try to call a null function either. */ - if(!vtx_setup) + if(!count) { - unbind(); - vertices.apply(); + for(vector::const_iterator i=batches.begin(); i!=batches.end(); ++i) + renderer.draw(*i); } - else if(set_current(this)) + else { - vtx_setup->bind(); - vertices.refresh(); + for(vector::const_iterator i=batches.begin(); i!=batches.end(); ++i) + renderer.draw_instanced(*i, count); } } -void Mesh::unbind() -{ - if(set_current(0)) - VertexSetup::unbind(); -} - Resource::AsyncLoader *Mesh::load(IO::Seekable &io, const Resources *) { return new AsyncLoader(*this, io); @@ -240,9 +195,9 @@ void Mesh::Loader::vertices(const vector &c) for(vector::const_iterator i=c.begin(); i!=c.end(); ++i) fmt = (fmt, *i); obj.vertices.reset(fmt); - if(obj.vtx_setup) + if(obj.vbuf) // Set it again to force the vertex setup to update - obj.vtx_setup->set_vertex_array(obj.vertices); + obj.vtx_setup.set_vertex_array(obj.vertices); load_sub(obj.vertices); }