X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmesh.cpp;h=05be2c3745b8562b32f9c9b5a69e722fb4af5058;hb=25c81b4953dd38993250321b9407ce8b0139cbeb;hp=fec753d0d3938d157b93403cd47716539f30551c;hpb=dc1d1159a61f378bda11e5989ad694a86b9a3c77;p=libs%2Fgl.git diff --git a/source/mesh.cpp b/source/mesh.cpp index fec753d0..05be2c37 100644 --- a/source/mesh.cpp +++ b/source/mesh.cpp @@ -1,11 +1,14 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2011 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ +#include "buffer.h" +#include "extension.h" #include "mesh.h" +#include "renderer.h" using namespace std; @@ -13,42 +16,110 @@ namespace Msp { namespace GL { Mesh::Mesh(): - vertices(NODATA) + vertices(VERTEX3), + ibuf(0), + defer_ibuf(true) { } -Mesh::Mesh(VertexFormat f): - vertices(f) +Mesh::Mesh(const VertexFormat &f): + vertices(f), + ibuf(0), + defer_ibuf(true) { } -void Mesh::use_vertex_buffer(bool b) +Mesh::~Mesh() +{ + delete ibuf; +} + +void Mesh::clear() +{ + vertices.clear(); + batches.clear(); +} + +void Mesh::use_buffers(bool b) { if(b) + { vertices.use_vertex_buffer(); + if(!ibuf) + ibuf = new Buffer(ELEMENT_ARRAY_BUFFER); + defer_ibuf = false; + } else + { vertices.use_vertex_buffer(0); + delete ibuf; + ibuf = 0; + defer_ibuf = false; + } } -void Mesh::add_batch(const Batch &b) +unsigned Mesh::get_n_vertices() const { - batches.push_back(b); + return vertices.size(); } -void Mesh::clear() +float *Mesh::modify_vertex(unsigned i) { - vertices.clear(); - batches.clear(); + return vertices.modify(i); +} + +void Mesh::add_batch(const Batch &b) +{ + bool can_append = false; + if(!batches.empty()) + { + PrimitiveType type = b.get_type(); + can_append = (type==batches.back().get_type() && + type!=LINE_STRIP && type!=LINE_LOOP && type!=POLYGON && + (type!=TRIANGLE_FAN || is_supported("GL_NV_primitive_restart"))); + } + + if(defer_ibuf) + { + ibuf = new Buffer(ELEMENT_ARRAY_BUFFER); + defer_ibuf = false; + } + + if(can_append) + batches.back().append(b); + else + { + Batch *prev = (batches.empty() ? 0 : &batches.back()); + batches.push_back(b); + if(ibuf) + batches.back().use_index_buffer(ibuf, prev); + } } void Mesh::draw() const { vertices.apply(); + + if(ibuf) + ibuf->bind_to(ELEMENT_ARRAY_BUFFER); + for(list::const_iterator i=batches.begin(); i!=batches.end(); ++i) i->draw(); + + if(ibuf) + Buffer::unbind_from(ELEMENT_ARRAY_BUFFER); +} + +void Mesh::draw(Renderer &renderer) const +{ + renderer.set_vertex_array(&vertices); + renderer.set_element_buffer(ibuf); + + for(list::const_iterator i=batches.begin(); i!=batches.end(); ++i) + renderer.draw(*i); } Mesh::Loader::Loader(Mesh &m): - mesh(m) + DataFile::ObjectLoader(m) { add("vertices", &Loader::vertices); add("batch", &Loader::batch); @@ -56,14 +127,15 @@ Mesh::Loader::Loader(Mesh &m): void Mesh::Loader::vertices(VertexFormat f) { - mesh.vertices.reset(f); - load_sub(mesh.vertices); + obj.vertices.reset(f); + load_sub(obj.vertices); } void Mesh::Loader::batch(PrimitiveType p) { - mesh.batches.push_back(Batch(p)); - load_sub(mesh.batches.back()); + Batch btc(p); + load_sub(btc); + obj.add_batch(btc); } } // namespace GL