X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmaterials%2Ftechnique.h;h=419c676570a653b41549b65b8467d1fa84a1ad58;hb=f3ee91e70df8a7fdc68f46427bf8a28f34f0cd24;hp=bfd979aae573c26f5a29330ff2a5a1c86981d1d0;hpb=edd5491943fe7aba6e6865cf53a02da682071a55;p=libs%2Fgl.git diff --git a/source/materials/technique.h b/source/materials/technique.h index bfd979aa..419c6765 100644 --- a/source/materials/technique.h +++ b/source/materials/technique.h @@ -1,6 +1,7 @@ #ifndef MSP_GL_TECHNIQUE_H_ #define MSP_GL_TECHNIQUE_H_ +#include #include "renderpass.h" #include "tag.h" @@ -49,18 +50,14 @@ private: void uniforms(); }; -public: - typedef std::map PassMap; - -private: - PassMap passes; + std::map passes; public: RenderPass &add_pass(Tag); bool has_pass(Tag) const; const RenderPass &get_pass(Tag) const; const RenderPass *find_pass(Tag) const; - const PassMap &get_passes() const { return passes; } + const std::map &get_passes() const { return passes; } bool replace_texture(const std::string &, const Texture &); bool replace_material(const std::string &, const Material &); bool replace_uniforms(const ProgramData &);