X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmaterials%2Flighting.h;h=9fe37ca665e943f18c5afd51586b1a8679dcab80;hb=2d3113a7dbbe4be2f1d1e8980c1c4e42175163da;hp=a2f84c32e7105f5c189fb470410cf5d757794f7f;hpb=b9d8d358aab136fb1d1242360fe4f3c3711bde11;p=libs%2Fgl.git diff --git a/source/materials/lighting.h b/source/materials/lighting.h index a2f84c32..9fe37ca6 100644 --- a/source/materials/lighting.h +++ b/source/materials/lighting.h @@ -59,12 +59,10 @@ private: Color fog_color; float fog_density; std::vector lights; - std::vector owned_data; mutable ProgramData shdata; public: Lighting(); - ~Lighting(); /** Sets the ambient lighting color. Affects all surfaces in the scene. */ void set_ambient(const Color &);