X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmaterial.cpp;h=d6e21683d2a7f3b8fb08498b269419d386d7d9d7;hb=f136af6873d7409daffe262b14f632af986bd7dc;hp=989bb12e71b7ac51e5fd2223abbc591fa9a72006;hpb=42ace9ac1350d3ae009bdd2fb335ac1e57d1b36b;p=libs%2Fgl.git diff --git a/source/material.cpp b/source/material.cpp index 989bb12e..d6e21683 100644 --- a/source/material.cpp +++ b/source/material.cpp @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2008 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #include "gl.h" #include "material.h" @@ -19,46 +12,57 @@ Material::Material(): shininess(0) { } +void Material::update_parameter(int mask) const +{ + if(cur_obj!=this) + return; + + if(mask&AMBIENT) + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, &ambient.r); + if(mask&DIFFUSE) + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, &diffuse.r); + if(mask&SPECULAR) + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, &specular.r); + if(mask&EMISSION) + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, &emission.r); + if(mask&SHININESS) + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess); +} + void Material::set_ambient(const Color &a) { ambient = a; + update_parameter(AMBIENT); } void Material::set_diffuse(const Color &d) { diffuse = d; + update_parameter(DIFFUSE); } void Material::set_specular(const Color &s) { specular = s; + update_parameter(SPECULAR); } void Material::set_emission(const Color &e) { emission = e; + update_parameter(EMISSION); } void Material::set_shininess(float s) { shininess = s; + update_parameter(SHININESS); } void Material::bind() const { if(set_current(this)) - { - glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, &ambient.r); - glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, &diffuse.r); - glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, &specular.r); - glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, &emission.r); - glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, shininess); - } -} - -void Material::unbind() -{ - set_current(0); + update_parameter(-1); }