X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmain.c;h=c37ecc8d86f6f552a9cbe2ac481ad87a30065640;hb=f13c078df3041afbf1b9d4fdbb502b426c46640c;hp=35328543cbbb4cfc80329c8a531870ab6690aaa0;hpb=42750151d3f9fed56dc333ec7949c9a8005570b0;p=geometrycompositor.git diff --git a/source/main.c b/source/main.c index 3532854..c37ecc8 100644 --- a/source/main.c +++ b/source/main.c @@ -2,6 +2,7 @@ #include #include #include +#include #include #include #include @@ -16,6 +17,7 @@ typedef struct CompositedWindow int y; unsigned width; unsigned height; + unsigned border; int map_state; Damage damage; Pixmap pixmap; @@ -42,6 +44,7 @@ typedef struct CompositedScreen CompositedWindow *windows; unsigned nwindows; unsigned windows_capacity; + int dirty; } CompositedScreen; typedef struct Compositor @@ -53,6 +56,7 @@ typedef struct Compositor PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB; PFNGLXBINDTEXIMAGEEXTPROC glXBindTexImageEXT; PFNGLXRELEASETEXIMAGEEXTPROC glXReleaseTexImageEXT; + int dirty; } Compositor; static const char *vshader = @@ -84,6 +88,15 @@ static const float vertices[] = 1.0f, 0.0f }; +int terminate_requested = 0; + +int x_error_handler(Display *display, XErrorEvent *event) +{ + printf("Ignoring X error %d on resource %lx\n", event->error_code, event->resourceid); + (void)display; + return 0; +} + int with_error(const char *message) { fprintf(stderr, "%s\n", message); @@ -255,7 +268,11 @@ void add_window(Compositor *compositor, CompositedScreen *screen, Window w) if(w==screen->root || w==screen->overlay) return; - XGetWindowAttributes(compositor->display, w, &win_attr); + if(!XGetWindowAttributes(compositor->display, w, &win_attr)) + { + printf("XGetWindowAttributes failed; probably the window was already destroyed\n"); + return; + } if(win_attr.class==InputOnly) return; @@ -275,6 +292,7 @@ void add_window(Compositor *compositor, CompositedScreen *screen, Window w) window->y = win_attr.y; window->width = win_attr.width; window->height = win_attr.height; + window->border = win_attr.border_width; window->map_state = win_attr.map_state; window->damage = XDamageCreate(compositor->display, window->window, XDamageReportNonEmpty); @@ -292,6 +310,31 @@ void add_window(Compositor *compositor, CompositedScreen *screen, Window w) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); } +void remove_window(Compositor *compositor, CompositedScreen *screen, Window w, int destroyed) +{ + unsigned i; + + for(i=0; inwindows; ++i) + if(screen->windows[i].window==w) + { + glDeleteTextures(1, &screen->windows[i].texture); + if(!destroyed) + { + XDamageDestroy(compositor->display, screen->windows[i].damage); + if(screen->windows[i].pixmap) + { + glXDestroyPixmap(compositor->display, screen->windows[i].glx_pixmap); + XFreePixmap(compositor->display, screen->windows[i].pixmap); + } + XCompositeUnredirectWindow(compositor->display, screen->windows[i].window, CompositeRedirectManual); + } + + --screen->nwindows; + for(; inwindows; ++i) + screen->windows[i] = screen->windows[i+1]; + } +} + CompositedScreen *find_screen_by_root(Compositor *compositor, Window root) { unsigned i; @@ -303,6 +346,18 @@ CompositedScreen *find_screen_by_root(Compositor *compositor, Window root) return NULL; } +CompositedScreen *find_screen_by_window(Compositor *compositor, Window w) +{ + unsigned i, j; + + for(i=0; inscreens; ++i) + for(j=0; jscreens[i].nwindows; ++j) + if(compositor->screens[i].windows[j].window==w) + return &compositor->screens[i]; + + return NULL; +} + int initialize_screen(Compositor *compositor, unsigned number) { CompositedScreen *screen; @@ -348,6 +403,8 @@ int initialize_screen(Compositor *compositor, unsigned number) XFree(children); + screen->dirty = 1; + return 1; } @@ -363,6 +420,8 @@ int initialize_compositor(Compositor *compositor) if(!compositor->display) return with_error("Could not open X display"); + XSetErrorHandler(&x_error_handler); + if(!XCompositeQueryExtension(compositor->display, &event_base, &error_base)) return with_error("XComposite is required but was not found"); else if(!XCompositeQueryVersion(compositor->display, &major_ver, &minor_ver)) @@ -401,25 +460,47 @@ int initialize_compositor(Compositor *compositor) if(!initialize_screen(compositor, i)) return 0; + compositor->dirty = 1; + return 1; } void shutdown_screen(Compositor *compositor, CompositedScreen *screen) { + unsigned i; + + use_gl(compositor, screen); + + for(i=0; inwindows; ++i) + { + glDeleteTextures(1, &screen->windows[i].texture); + if(screen->windows[i].pixmap) + { + glXDestroyPixmap(compositor->display, screen->windows[i].glx_pixmap); + XFreePixmap(compositor->display, screen->windows[i].pixmap); + XDamageDestroy(compositor->display, screen->windows[i].damage); + } + } + + glXMakeContextCurrent(compositor->display, 0, 0, NULL); glXDestroyContext(compositor->display, screen->glx_context); glXDestroyWindow(compositor->display, screen->glx_window); XDestroyWindow(compositor->display, screen->render_window); XCompositeReleaseOverlayWindow(compositor->display, screen->overlay); + + free(screen->windows); } void shutdown_compositor(Compositor *compositor) { unsigned i; - glXMakeContextCurrent(compositor->display, 0, 0, NULL); for(i=0; inscreens; ++i) shutdown_screen(compositor, &compositor->screens[i]); + free(compositor->screens); + + XCloseDisplay(compositor->display); } void process_create_window_event(Compositor *compositor, XCreateWindowEvent *event) @@ -431,6 +512,15 @@ void process_create_window_event(Compositor *compositor, XCreateWindowEvent *eve add_window(compositor, screen, event->window); } +void process_destroy_window_event(Compositor *compositor, XDestroyWindowEvent *event) +{ + CompositedScreen *screen = find_screen_by_root(compositor, event->event); + if(!screen) + return; + + remove_window(compositor, screen, event->window, 1); +} + void process_map_event(Compositor *compositor, XMapEvent *event) { CompositedScreen *screen = find_screen_by_root(compositor, event->event); @@ -456,25 +546,64 @@ void process_unmap_event(Compositor *compositor, XUnmapEvent *event) window->map_state = IsUnviewable; } -void process_event(Compositor *compositor) +void process_reparent_event(Compositor *compositor, XReparentEvent *event) +{ + CompositedScreen *screen = find_screen_by_root(compositor, event->event); + if(!screen) + return; + + if(event->parent==screen->root) + add_window(compositor, screen, event->window); + else + remove_window(compositor, screen, event->window, 0); +} + +void process_damage_event(Compositor *compositor, XDamageNotifyEvent *event) +{ + CompositedScreen *screen = find_screen_by_window(compositor, event->drawable); + if(!screen) + return; + + screen->dirty = 1; + compositor->dirty = 1; +} + +int process_event(Compositor *compositor) { XEvent event; - XNextEvent(compositor->display, &event); + if(compositor->dirty) + { + if(!XCheckMaskEvent(compositor->display, -1, &event)) + return 0; + } + else + XNextEvent(compositor->display, &event); + switch(event.type) { case CreateNotify: process_create_window_event(compositor, &event.xcreatewindow); break; + case DestroyNotify: + process_destroy_window_event(compositor, &event.xdestroywindow); + break; case MapNotify: process_map_event(compositor, &event.xmap); break; case UnmapNotify: process_unmap_event(compositor, &event.xunmap); break; + case ReparentNotify: + process_reparent_event(compositor, &event.xreparent); + break; default: - if(event.type!=compositor->damage_event+XDamageNotify) + if(event.type==compositor->damage_event+XDamageNotify) + process_damage_event(compositor, (XDamageNotifyEvent *)&event); + else printf("Event %d\n", event.type); } + + return 1; } void refresh_screens(Compositor *compositor) @@ -491,8 +620,6 @@ void refresh_screens(Compositor *compositor) glUseProgram(screen->program); glBindVertexArray(screen->vertex_array); - XGrabServer(compositor->display); - glXWaitX(); for(j=0; jnwindows; ++j) { CompositedWindow *window = &screen->windows[j]; @@ -500,28 +627,40 @@ void refresh_screens(Compositor *compositor) { glBindTexture(GL_TEXTURE_2D, window->texture); compositor->glXBindTexImageEXT(compositor->display, window->glx_pixmap, GLX_FRONT_LEFT_EXT, NULL); - glUniform4f(screen->geometry_loc, (float)window->x/screen->width, (float)(screen->height-window->y-window->height)/screen->height, (float)window->width/screen->width, (float)window->height/screen->height); + glUniform4f(screen->geometry_loc, (float)window->x/screen->width, (float)(screen->height-window->y-window->height)/screen->height, (float)(window->width+2*window->border)/screen->width, (float)(window->height+2*window->border)/screen->height); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); compositor->glXReleaseTexImageEXT(compositor->display, window->glx_pixmap, GLX_FRONT_LEFT_EXT); XDamageSubtract(compositor->display, window->damage, None, None); } } - XUngrabServer(compositor->display); glXSwapBuffers(compositor->display, screen->glx_window); + + screen->dirty = 0; } + + compositor->dirty = 0; +} + +void sighandler(int sig) +{ + terminate_requested = 1; + (void)sig; } int main() { Compositor compositor; + signal(SIGINT, &sighandler); + signal(SIGTERM, &sighandler); + if(!initialize_compositor(&compositor)) return 1; - while(1) + while(!terminate_requested) { - process_event(&compositor); - refresh_screens(&compositor); + if(!process_event(&compositor)) + refresh_screens(&compositor); } shutdown_compositor(&compositor);