X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmain.c;h=bfb01a4dac17ebacaf28d7df339409bc4e699b1c;hb=7a472cbdabfe572481d6dd532c3aaff59405d6aa;hp=6f35c9849655d2bd6414e5fd074430e79cf45bf9;hpb=110b5a3a1850d4ff5d9f4426172a7df048cacdda;p=geometrycompositor.git diff --git a/source/main.c b/source/main.c index 6f35c98..bfb01a4 100644 --- a/source/main.c +++ b/source/main.c @@ -25,9 +25,11 @@ typedef struct CompositedWindow Damage damage; Pixmap pixmap; GLXPixmap glx_pixmap; + int recreate_pixmap; unsigned texture; unsigned mask_texture; int use_mask; + int recreate_mask; } CompositedWindow; typedef struct CompositedMonitor @@ -269,13 +271,11 @@ unsigned create_2d_texture() return texture; } -int create_gl_resources(Compositor *compositor, CompositedScreen *screen) +int create_gl_resources(CompositedScreen *screen) { unsigned stride; int loc; - use_gl(compositor, screen); - screen->shaders[0] = compile_shader(GL_VERTEX_SHADER, vshader_src); screen->shaders[1] = compile_shader(GL_FRAGMENT_SHADER, fshader_src); screen->shaders[2] = compile_shader(GL_FRAGMENT_SHADER, masked_fshader_src); @@ -377,6 +377,7 @@ void create_window_pixmap(Compositor *compositor, CompositedScreen *screen, Comp window->pixmap = XCompositeNameWindowPixmap(compositor->display, window->window); window->glx_pixmap = glXCreatePixmap(compositor->display, screen->fbconfig, window->pixmap, attribs); + window->recreate_pixmap = 0; } void update_window_mask(Compositor *compositor, CompositedWindow *window) @@ -446,6 +447,8 @@ void update_window_mask(Compositor *compositor, CompositedWindow *window) glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, data); free(data); + + window->recreate_mask = 0; } CompositedWindow *add_window(Compositor *compositor, CompositedScreen *screen, Window w) @@ -488,14 +491,11 @@ CompositedWindow *add_window(Compositor *compositor, CompositedScreen *screen, W window->glx_pixmap = None; XCompositeRedirectWindow(compositor->display, window->window, CompositeRedirectManual); - if(window->map_state==IsViewable) - create_window_pixmap(compositor, screen, window); + window->recreate_pixmap = (window->map_state==IsViewable); window->texture = create_2d_texture(); window->mask_texture = create_2d_texture(); - - if(window->map_state==IsViewable) - update_window_mask(compositor, window); + window->recreate_mask = (window->map_state==IsViewable); XShapeSelectInput(compositor->display, window->window, ShapeNotifyMask); @@ -828,7 +828,9 @@ int initialize_screen(Compositor *compositor, unsigned number) if(!initialize_gl(compositor, screen)) return 0; - if(!create_gl_resources(compositor, screen)) + use_gl(compositor, screen); + + if(!create_gl_resources(screen)) return 0; xrr_res = XRRGetScreenResources(compositor->display, screen->root); @@ -1005,7 +1007,10 @@ void process_destroy_window_event(Compositor *compositor, XDestroyWindowEvent *e if((screen = find_screen_by_root(compositor, event->event))) if((window = find_window(screen, event->window))) + { + use_gl(compositor, screen); remove_window(compositor, screen, window, 1); + } } void process_map_event(Compositor *compositor, XMapEvent *event) @@ -1022,8 +1027,8 @@ void process_map_event(Compositor *compositor, XMapEvent *event) return; window->map_state = IsViewable; - create_window_pixmap(compositor, screen, window); - update_window_mask(compositor, window); + window->recreate_pixmap = 1; + window->recreate_mask = 1; mark_dirty(compositor, screen); } @@ -1088,7 +1093,7 @@ void process_configure_event(Compositor *compositor, XConfigureEvent *event) window->width = event->width; window->height = event->height; window->border = event->border_width; - create_window_pixmap(compositor, screen, window); + window->recreate_pixmap = 1; } reorder_window(screen, window, event->above); @@ -1131,7 +1136,7 @@ void process_shape_event(Compositor *compositor, XShapeEvent *event) window = find_window_global(compositor, event->window, &screen); if(window && window->map_state==IsViewable) { - update_window_mask(compositor, window); + window->recreate_mask = 1; mark_dirty(compositor, screen); } } @@ -1222,6 +1227,11 @@ void refresh_screen(Compositor *compositor, CompositedScreen *screen) XDamageSubtract(compositor->display, window->damage, None, None); + if(window->recreate_pixmap) + create_window_pixmap(compositor, screen, window); + if(window->recreate_mask) + update_window_mask(compositor, window); + glBindTexture(GL_TEXTURE_2D, window->texture); compositor->glXBindTexImageEXT(compositor->display, window->glx_pixmap, GLX_FRONT_LEFT_EXT, NULL); glUniform4f((use_mask ? screen->masked_geometry_loc : screen->geometry_loc),