X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Fmain.c;h=024e84930d88209f58cc0dcdbe9b643015b959a4;hb=ba8b1bb54c180503ac90874d950002b025f5b2dd;hp=8aa377fbcf40a0c11a768df8bd83d0a3a287ad9b;hpb=a3639dc7a22fca8aa0667329018de8cb80e5ca98;p=geometrycompositor.git diff --git a/source/main.c b/source/main.c index 8aa377f..024e849 100644 --- a/source/main.c +++ b/source/main.c @@ -103,7 +103,7 @@ typedef struct Compositor } Compositor; static const char *vshader_src = - "#version 150\n" + "#version 130\n" "uniform vec4 geometry;\n" "in vec2 vertex;\n" "in vec2 texture_coord;\n" @@ -115,7 +115,7 @@ static const char *vshader_src = "}\n"; static const char *fshader_src = - "#version 150\n" + "#version 130\n" "uniform sampler2D image;\n" "in vec2 texcoord;\n" "out vec4 frag_color;\n" @@ -125,7 +125,7 @@ static const char *fshader_src = "}\n"; static const char *masked_fshader_src = - "#version 150\n" + "#version 130\n" "uniform sampler2D image;\n" "uniform sampler2D mask;\n" "in vec2 texcoord;\n" @@ -647,17 +647,17 @@ void update_monitor_vertices(CompositedScreen *screen, CompositedMonitor *monito monitor->geometry_data[0] = t; for(i=0; i<3; ++i) - monitor->geometry_data[1+i] = eye[i]*10000; + monitor->geometry_data[1+i] = eye[i]*4096; for(y=0; y<2; ++y) for(x=0; x<2; ++x) { i = 1+(1+y*2+x)*3; - monitor->geometry_data[i] = ((x-0.5f)*distance/monitor->perspective)*10000; - monitor->geometry_data[i+1] = (eye[1]+look[1]*distance-(y-0.5f)*look[2]*distance/monitor->perspective/aspect)*10000; - monitor->geometry_data[i+2] = (eye[2]+look[2]*distance+(y-0.5f)*look[1]*distance/monitor->perspective/aspect)*10000; + monitor->geometry_data[i] = ((x-0.5f)*distance/monitor->perspective)*4096; + monitor->geometry_data[i+1] = (eye[1]+look[1]*distance-(y-monitor->vertical_center)*look[2]*distance/monitor->perspective/aspect)*4096; + monitor->geometry_data[i+2] = (eye[2]+look[2]*distance+(y-monitor->vertical_center)*look[1]*distance/monitor->perspective/aspect)*4096; } for(i=0; i<(t+1)*(t+1)*3; ++i) - monitor->geometry_data[16+i] = vertex_data[i]*10000; + monitor->geometry_data[16+i] = vertex_data[i]*4096; for(y=t; y<=t; --y) for(x=t; x<=t; --x) @@ -821,7 +821,7 @@ void update_geometry_correction(Compositor *compositor, CompositedScreen *screen use_gl(compositor, screen); name_ptr = names; - for(i=0; i*4keystone_vertical = values[i*4]/10000.0f; - monitor->cylinder_depth = values[i*4+1]/10000.0f; - monitor->vertical_center = values[i*4+2]/10000.0f; - monitor->perspective = values[i*4+3]/10000.0f; + monitor->keystone_vertical = values[i*4]/4096.0f; + monitor->cylinder_depth = values[i*4+1]/4096.0f; + monitor->vertical_center = values[i*4+2]/4096.0f; + monitor->perspective = values[i*4+3]/4096.0f; if(monitor->enabled) update_monitor_vertices(screen, monitor);