X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flineararrangement.h;h=4b149a4ad2d7284901dea33d995f361ae78cf985;hb=HEAD;hp=a18c849fcafacf210a5381e2e0ce90f98ca89e42;hpb=fcccd3471fd3defdc5c10ca5ed096a56015c2467;p=libs%2Fgltk.git diff --git a/source/lineararrangement.h b/source/lineararrangement.h index a18c849..6f3c26a 100644 --- a/source/lineararrangement.h +++ b/source/lineararrangement.h @@ -3,40 +3,50 @@ #include #include "arrangement.h" +#include "mspgltk_api.h" namespace Msp { namespace GLtk { -class LinearArrangement: public Arrangement +class MSPGLTK_API LinearArrangement: public Arrangement { public: - class Loader: public DataFile::ObjectLoader + class MSPGLTK_API Loader: public DataFile::ObjectLoader { public: Loader(LinearArrangement &); + private: void expand(); + void spacing(unsigned); void split(); + void uniform(bool); }; protected: - Side primary; - Side opposite; + Side primary = RIGHT; + Side opposite = static_cast(primary^2); Edge next; - bool first; - bool split_here; - Side gravity; - bool internal_aligned; + bool first = true; + bool split_here = false; + Side gravity = opposite; + bool internal_aligned = false; + bool uniform = false; + Widget *uniform_ref = nullptr; + int next_spacing = -1; LinearArrangement(Layout &, Side); public: + void set_uniform(bool); void split(); void expand(); + void spacing(unsigned); protected: - virtual void process_widget(Widget &, Side, bool); - virtual void finish_slot(); + void process_widget(Widget &, Side, bool) override; + void finish_widget(Widget &) override; + void finish_slot() override; }; } // namespace GLtk