X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flineararrangement.cpp;h=5294252a11b5f38ffec445c24880e0d4009f69eb;hb=d2491d05fe17541a01bd7f3264e693fad616f2d9;hp=6148be3b38ce4313bb4cb19073dbf958b3a413a6;hpb=72c2d23b5917d56b91b7d2b8508a690b19c9ad70;p=libs%2Fgltk.git diff --git a/source/lineararrangement.cpp b/source/lineararrangement.cpp index 6148be3..5294252 100644 --- a/source/lineararrangement.cpp +++ b/source/lineararrangement.cpp @@ -10,9 +10,19 @@ LinearArrangement::LinearArrangement(Layout &l, Side p): first(true), split_here(false), gravity(opposite), - internal_aligned(false) + internal_aligned(false), + uniform(false), + uniform_ref(0), + next_spacing(-1) { } +void LinearArrangement::set_uniform(bool u) +{ + uniform = u; + if(!uniform) + uniform_ref = 0; +} + void LinearArrangement::split() { if(gravity==primary) @@ -35,12 +45,17 @@ void LinearArrangement::expand() gravity = primary; } +void LinearArrangement::spacing(unsigned s) +{ + next_spacing = s; +} + void LinearArrangement::process_widget(Widget &wdg, Side side, bool aligned) { if(side==opposite) { bool snug = (internal_aligned && aligned && !split_here); - add_constraint(wdg, get_order_constraint(primary, !snug), primary); + add_constraint(wdg, get_order_constraint(primary, !snug), primary, next_spacing); if(first) edges[side].add(wdg, (aligned && gravity==opposite)); } @@ -54,6 +69,20 @@ void LinearArrangement::process_widget(Widget &wdg, Side side, bool aligned) } } +void LinearArrangement::finish_widget(Widget &wdg) +{ + if(uniform) + { + if(!uniform_ref) + uniform_ref = &wdg; + else + { + Layout::ConstraintType ct = ((primary==LEFT || primary==RIGHT) ? Layout::COPY_WIDTH : Layout::COPY_HEIGHT); + layout.add_constraint(wdg, ct, *uniform_ref); + } + } +} + void LinearArrangement::finish_slot() { internal_aligned = next.aligned; @@ -63,6 +92,7 @@ void LinearArrangement::finish_slot() next.clear(); split_here = false; first = false; + next_spacing = -1; } @@ -70,7 +100,9 @@ LinearArrangement::Loader::Loader(LinearArrangement &c): DataFile::ObjectLoader(c) { add("expand", &Loader::expand); + add("spacing", &Loader::spacing); add("split", &Loader::split); + add("uniform", &Loader::uniform); } void LinearArrangement::Loader::expand() @@ -78,10 +110,20 @@ void LinearArrangement::Loader::expand() obj.expand(); } +void LinearArrangement::Loader::spacing(unsigned s) +{ + obj.spacing(s); +} + void LinearArrangement::Loader::split() { obj.split(); } +void LinearArrangement::Loader::uniform(bool u) +{ + obj.set_uniform(u); +} + } // namespace GLtk } // namespace Msp