X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flighting.cpp;h=d1fd9a70ffc0febe50bd9335b753c87418e32549;hb=b152e4f63170e8ccd6c9fb9397964c628fb6efeb;hp=aae5d331384919e0af9f8523523eda56a5273bab;hpb=126161d1d44ab9503bc747d24a07b7b9d15e527a;p=libs%2Fgl.git diff --git a/source/lighting.cpp b/source/lighting.cpp index aae5d331..d1fd9a70 100644 --- a/source/lighting.cpp +++ b/source/lighting.cpp @@ -1,12 +1,21 @@ +#include +#include +#include "error.h" #include "light.h" #include "lighting.h" +#include "lightunit.h" +#include "matrix.h" #include "misc.h" +using namespace std; + namespace Msp { namespace GL { Lighting::Lighting(): - ambient(0.2) + ambient(0.2), + sky_direction(0, 0, 1), + horizon_angle(Geometry::Angle::zero()) { } void Lighting::set_ambient(const Color &a) @@ -14,6 +23,21 @@ void Lighting::set_ambient(const Color &a) ambient = a; } +void Lighting::set_sky_color(const Color &s) +{ + sky_color = s; +} + +void Lighting::set_sky_direction(const Vector3 &d) +{ + sky_direction = d; +} + +void Lighting::set_horizon_angle(const Geometry::Angle &a) +{ + horizon_angle = a; +} + void Lighting::attach(unsigned i, const Light &l) { if(i>=lights.size()) @@ -34,8 +58,24 @@ void Lighting::detach(unsigned i) Light::unbind_from(i); } +void Lighting::update_shader_data(ProgramData &shdata, const Matrix &view_matrix) const +{ + shdata.uniform("ambient_color", ambient); + shdata.uniform("sky_color", sky_color); + shdata.uniform("eye_sky_dir", Vector3(view_matrix*Vector4(sky_direction, 0.0f))); + shdata.uniform("horizon_limit", horizon_angle.radians()); + + for(unsigned i=0; iupdate_shader_data(shdata, view_matrix, i); +} + void Lighting::bind() const { + static Require _req(MSP_legacy_features); + if(lights.size()>LightUnit::get_n_units()) + throw invalid_operation("Lighting::bind"); + if(!set_current(this)) return;