X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flighting.cpp;h=108edf16b9ac848d6a2b34323abc60f8b60b9ea5;hb=refs%2Fheads%2Fmaster;hp=ce522ac06a11e77151a5c7fbe0967347674f2aa3;hpb=b5887904192309b37cf0607c546dce2c85fadfa8;p=libs%2Fgl.git diff --git a/source/lighting.cpp b/source/lighting.cpp deleted file mode 100644 index ce522ac0..00000000 --- a/source/lighting.cpp +++ /dev/null @@ -1,152 +0,0 @@ -#include -#include -#include -#include "error.h" -#include "light.h" -#include "lighting.h" -#include "lightunit.h" -#include "matrix.h" -#include "misc.h" - -using namespace std; - -namespace Msp { -namespace GL { - -Lighting::Lighting(): - ambient(0.2), - sky_direction(0, 0, 1), - horizon_angle(Geometry::Angle::zero()), - fog_color(0.0f, 0.0f, 0.0f, 0.0f), - fog_density(0.0f) -{ } - -void Lighting::set_ambient(const Color &a) -{ - ambient = a; -} - -void Lighting::set_sky_color(const Color &s) -{ - sky_color = s; -} - -void Lighting::set_sky_direction(const Vector3 &d) -{ - sky_direction = d; -} - -void Lighting::set_horizon_angle(const Geometry::Angle &a) -{ - horizon_angle = a; -} - -void Lighting::set_fog_color(const Color &c) -{ - fog_color = c; -} - -void Lighting::set_fog_density(float d) -{ - if(d<0) - throw invalid_argument("Lighting::set_fog_density"); - - fog_density = d; -} - -void Lighting::set_fog_half_distance(float d) -{ - set_fog_density(-log(pow(0.5, 1.0/d))); -} - -void Lighting::attach(unsigned i, const Light &l) -{ - if(i>=lights.size()) - lights.resize(i+1); - - lights[i] = &l; - if(current()==this) - l.bind_to(i); -} - -void Lighting::detach(unsigned i) -{ - if(i>=lights.size()) - return; - - lights[i] = 0; - if(current()==this) - Light::unbind_from(i); -} - -const Light *Lighting::get_attached_light(unsigned i) const -{ - return i(0, 0)*sky_direction); - shdata.uniform("horizon_limit", horizon_angle.radians()); - shdata.uniform("fog_color", fog_color); - shdata.uniform("fog_density", fog_density); - - for(unsigned i=0; iupdate_shader_data(shdata, view_matrix, i); -} - -void Lighting::bind() const -{ - static Require _req(MSP_legacy_features); - if(lights.size()>LightUnit::get_n_units()) - throw invalid_operation("Lighting::bind"); - - const Lighting *old = current(); - if(!set_current(this)) - return; - - enable(GL_LIGHTING); - glLightModelfv(GL_LIGHT_MODEL_AMBIENT, &ambient.r); - for(unsigned i=0; ibind_to(i); - else - Light::unbind_from(i); - } - - if(old) - { - for(unsigned i=lights.size(); ilights.size(); ++i) - Light::unbind_from(i); - } - - if(fog_density) - { - enable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, fog_density); - glFogfv(GL_FOG_COLOR, &fog_color.r); - } -} - -void Lighting::unbind() -{ - const Lighting *old = current(); - if(!set_current(0)) - return; - - for(unsigned i=0; ilights.size(); ++i) - if(old->lights[i]) - Light::unbind_from(i); - - disable(GL_LIGHTING); - if(old->fog_density) - disable(GL_FOG); -} - -} // namespace GL -} // namespace Msp