X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flight.h;h=fa5bf28752b00a2a7e4735b8c0096d319c12b7af;hb=922fac753e31d97fc88daa166e93e4c5572bd2ba;hp=cf9ab8a1acb69cdbec2cdfead4ad2580e66f40e7;hpb=48b1ab4fff00c49cc15d70a354eedb3d7a2f3e87;p=libs%2Fgl.git diff --git a/source/light.h b/source/light.h index cf9ab8a1..fa5bf287 100644 --- a/source/light.h +++ b/source/light.h @@ -8,9 +8,23 @@ namespace Msp { namespace GL { +class Matrix; +class ProgramData; + class Light { private: + enum ParameterMask + { + DIFFUSE = 1, + SPECULAR = 2, + POSITION = 4, + SPOT_DIR = 8, + SPOT_EXP = 16, + SPOT_CUTOFF = 32, + ATTENUATION = 64 + }; + Color diffuse; Color specular; Vector4 position; @@ -21,7 +35,12 @@ private: public: Light(); + ~Light(); +private: + void update_parameter(int, int = -1) const; + +public: void set_diffuse(const Color &c); void set_specular(const Color &c); const Color &get_diffuse() const { return diffuse; } @@ -38,6 +57,7 @@ public: void set_attenuation(float, float, float); const float *get_attenuation() const { return attenuation; } + void update_shader_data(ProgramData &, const Matrix &, unsigned) const; void bind() const { return bind_to(0); } void bind_to(unsigned) const;