X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flight.h;h=b2047262edbba6ec4aea310f5a50f01650939d0a;hb=a40fc85277dba5c34402a0e703d038efd30cc57b;hp=31dc3c0db709285c7f918820752b9c668d2ddcbf;hpb=2fa1bb084e54af7134b44d3ee7512056e28de67e;p=libs%2Fgl.git diff --git a/source/light.h b/source/light.h index 31dc3c0d..b2047262 100644 --- a/source/light.h +++ b/source/light.h @@ -44,17 +44,6 @@ public: }; private: - enum ParameterMask - { - DIFFUSE = 1, - SPECULAR = 2, - POSITION = 4, - SPOT_DIR = 8, - SPOT_EXP = 16, - SPOT_CUTOFF = 32, - ATTENUATION = 64 - }; - Color diffuse; Color specular; Vector4 position; @@ -66,10 +55,8 @@ private: public: Light(); - ~Light(); private: - void update_parameter(int, int = -1) const; void update_matrix(); public: @@ -122,13 +109,6 @@ public: /** Updates a ProgramData object with the uniforms for the Light. A view matrix and light source index must be passed in. */ void update_shader_data(ProgramData &, const Matrix &, unsigned) const; - - void bind() const { return bind_to(0); } - void bind_to(unsigned) const; - - static const Light *current(unsigned = 0); - static void unbind() { return unbind_from(0); } - static void unbind_from(unsigned); }; } // namespace GL