X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flight.h;h=1c6a52272f56db8597103093c99a3050602fa7b3;hb=126161d1d44ab9503bc747d24a07b7b9d15e527a;hp=2375c7c909899b7ac22fc3fc13992d8f3c31307f;hpb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;p=libs%2Fgl.git diff --git a/source/light.h b/source/light.h index 2375c7c9..1c6a5227 100644 --- a/source/light.h +++ b/source/light.h @@ -11,7 +11,17 @@ namespace GL { class Light { private: - Color ambient; + enum ParameterMask + { + DIFFUSE = 1, + SPECULAR = 2, + POSITION = 4, + SPOT_DIR = 8, + SPOT_EXP = 16, + SPOT_CUTOFF = 32, + ATTENUATION = 64 + }; + Color diffuse; Color specular; Vector4 position; @@ -20,16 +30,15 @@ private: float spot_cutoff; float attenuation[3]; - static unsigned current_unit; - static std::vector current_lights; - public: Light(); - void set_ambient(const Color &c); +private: + void update_parameter(int, int = -1) const; + +public: void set_diffuse(const Color &c); void set_specular(const Color &c); - const Color &get_ambient() const { return ambient; } const Color &get_diffuse() const { return diffuse; } const Color &get_specular() const { return specular; } @@ -44,14 +53,11 @@ public: void set_attenuation(float, float, float); const float *get_attenuation() const { return attenuation; } - void bind() const; + void bind() const { return bind_to(0); } void bind_to(unsigned) const; - // Deprecated - void set_position(float x, float y, float z, float w) { set_position(Vector4(x, y, z, w)); } - - static void activate(unsigned); - static void unbind(); + static const Light *current(unsigned = 0); + static void unbind() { return unbind_from(0); } static void unbind_from(unsigned); };