X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flibr2c2%2Ftrain.cpp;h=b7dc2470c4c1a98e98e5aae789c39e4130e1f31f;hb=dda1e6c8716b6ac70d63a3f6ff95474a8b8b7336;hp=aa6cc481855ff3655ad2e29ff7ad65bdc5db66d1;hpb=ca9d278f9472206ad9a01190dcef9f0eb1bcc274;p=r2c2.git diff --git a/source/libr2c2/train.cpp b/source/libr2c2/train.cpp index aa6cc48..b7dc247 100644 --- a/source/libr2c2/train.cpp +++ b/source/libr2c2/train.cpp @@ -40,7 +40,6 @@ Train::Train(Layout &l, const VehicleType &t, unsigned a, const string &p): speed_changing(false), reverse(false), functions(0), - travel_dist(0), pure_speed(false), speed_quantizer(0), accurate_position(false), @@ -192,26 +191,22 @@ void Train::ai_message(const TrainAI::Message &msg) (*i)->message(msg); } -void Train::place(Block &block, unsigned entry) +void Train::place(const BlockIter &block) { + if(!block) + throw invalid_argument("Train::place"); if(controller->get_speed()) throw logic_error("moving"); set_active(false); accurate_position = false; - allocator.start_from(block, entry); + allocator.start_from(block); if(reverse) - { - TrackIter track = BlockIter(&block, entry).reverse().track_iter(); - vehicles.front()->place(*track, track.entry(), 0, Vehicle::FRONT_BUFFER); - } + vehicles.front()->place(block.reverse().track_iter(), 0, Vehicle::FRONT_BUFFER); else - { - const Block::Endpoint &bep = block.get_endpoint(entry); - vehicles.back()->place(*bep.track, bep.track_ep, 0, Vehicle::BACK_BUFFER); - } + vehicles.back()->place(block.track_iter(), 0, Vehicle::BACK_BUFFER); } void Train::unplace() @@ -259,7 +254,7 @@ void Train::free_noncritical_blocks() Vehicle &veh = *(reverse ? vehicles.back() : vehicles.front()); - TrackIter track(veh.get_track(), veh.get_entry()); + TrackIter track = veh.get_track_iter(); BlockIter block = allocator.first(); const BlockIter &last_cur = allocator.last_current(); const BlockIter &last = allocator.last(); @@ -374,20 +369,9 @@ void Train::tick(const Time::TimeStamp &t, const Time::TimeDelta &dt) set_active(true); Vehicle &vehicle = *(reverse ? vehicles.back() : vehicles.front()); - Track *track = vehicle.get_track(); - - BlockIter first = allocator.first(); - BlockIter last_current = allocator.last_current(); - bool ok = false; - for(BlockIter i=first; !ok; i=i.next()) - { - ok = i->has_track(*track); - if(i==last_current) - break; - } float d = speed*(dt/Time::sec); - if(ok) + if(allocator.is_block_current(vehicle.get_track()->get_block())) { SetFlag setf(advancing); vehicle.advance(reverse ? -d : d); @@ -486,52 +470,47 @@ void Train::loco_func_event(unsigned addr, unsigned func, bool state) void Train::block_state_changed(Block &block, Block::State state) { - if(state==Block::MAYBE_ACTIVE) + if(block.get_train()==this && state==Block::MAYBE_ACTIVE) { - const BlockIter &first = allocator.first(); - const BlockIter &last_cur = allocator.last_current(); - bool valid = false; - for(BlockIter i=first; !valid; i=i.next()) + if(last_entry_block) { - if(&*i==&block) - valid = true; - if(&*i==&*last_cur) - break; - } + float travel_distance = -1; + if(pure_speed && speed_quantizer && current_speed_step>0) + travel_distance = 0; - if(valid) - { - // Compute speed and update related state - float travel_time_secs = (Time::now()-last_entry_time)/Time::sec; + for(BlockIter i=last_entry_block; &*i!=█ i=i.next()) + { + if(i->get_sensor_id()) + return; + if(travel_distance>=0) + travel_distance += i->get_path_length(i.entry()); + } + + if(travel_distance>0) + { + float travel_time_secs = (Time::now()-last_entry_time)/Time::sec; + + if(travel_time_secs>=2) + speed_quantizer->learn(current_speed_step, travel_distance/travel_time_secs, travel_time_secs); + } + } - if(pure_speed && speed_quantizer && current_speed_step>0 && travel_time_secs>=2) - speed_quantizer->learn(current_speed_step, travel_dist/travel_time_secs, travel_time_secs); + last_entry_block = allocator.iter_for(block); + last_entry_time = Time::now(); + pure_speed = true; + accurate_position = true; + overshoot_dist = 0; - travel_dist = 0; - unsigned entry = allocator.get_entry_to_block(block); - for(BlockIter i(&block, entry);; i=i.next()) + if(!advancing && vehicles.front()->get_track()) + { + TrackIter track = last_entry_block.track_iter(); + if(reverse) { - travel_dist += i->get_path_length(i.entry()); - - if(&*i==&block && !advancing && vehicles.front()->get_track()) - { - TrackIter track = i.track_iter(); - if(reverse) - { - track = track.flip(); - vehicles.back()->place(*track, track.entry(), 0, Vehicle::BACK_AXLE); - } - else - vehicles.front()->place(*track, track.entry(), 0, Vehicle::FRONT_AXLE); - } - - if(i==last_cur) - break; + track = track.flip(); + vehicles.back()->place(track, 0, Vehicle::BACK_AXLE); } - last_entry_time = Time::now(); - pure_speed = true; - accurate_position = true; - overshoot_dist = 0; + else + vehicles.front()->place(track, 0, Vehicle::FRONT_AXLE); } } } @@ -550,7 +529,7 @@ float Train::get_reserved_distance_until(const Block *until_block, bool back) co Vehicle &veh = *(reverse!=back ? vehicles.back() : vehicles.front()); const VehicleType &vtype = veh.get_type(); - TrackIter track(veh.get_track(), veh.get_entry()); + TrackIter track = veh.get_track_iter(); if(!track) // XXX Probably unnecessary return 0; @@ -626,7 +605,7 @@ void Train::Loader::finish() { TrackIter track = obj.allocator.first().track_iter(); float offset = 2*obj.layout.get_catalogue().get_scale(); - obj.vehicles.back()->place(*track, track.entry(), offset, Vehicle::BACK_BUFFER); + obj.vehicles.back()->place(track, offset, Vehicle::BACK_BUFFER); } }