X-Git-Url: http://git.tdb.fi/?a=blobdiff_plain;f=source%2Flibr2c2%2Fsignal.cpp;h=7ccb23874a7feb6c5659556b513ab4ecaea90a25;hb=54392d65e2053d1eacb4cfcc435f1013993f2973;hp=650c36232e87d82559fc36cfbb6aba2bc160ab55;hpb=b88d3630a0e3fdd763db018bbe5dbfe3180a95f2;p=r2c2.git diff --git a/source/libr2c2/signal.cpp b/source/libr2c2/signal.cpp index 650c362..7ccb238 100644 --- a/source/libr2c2/signal.cpp +++ b/source/libr2c2/signal.cpp @@ -1,4 +1,5 @@ #include "blockiter.h" +#include "catalogue.h" #include "driver.h" #include "layout.h" #include "signal.h" @@ -50,64 +51,58 @@ void Signal::set_address(unsigned a) } void Signal::set_position(const Vector &p) +{ + position = p; + + update_location(); +} + +void Signal::update_location() { const set &tracks = layout.get_tracks(); + float limit = layout.get_catalogue().get_gauge()*2; float dist = -1; for(set::const_iterator i=tracks.begin(); i!=tracks.end(); ++i) if(!(*i)->get_type().is_turnout()) { Snap sn; - sn.position = p; + sn.position = position; sn.rotation = rotation; - (*i)->snap(sn, 1000, SNAP_SEGMENT); - float d = distance(p, sn.position); + (*i)->snap(sn, limit, SNAP_SEGMENT); + float d = distance(position, sn.position); if(dget_block(); + if(!track) + return; unsigned n_endpoints = track->get_type().get_endpoints().size(); for(unsigned j=0; jget_snap_node(j).rotation-rotation; - while(a<-M_PI/2) - a += M_PI*2; - while(a>M_PI*3/2) - a -= M_PI*2; - if(a>=M_PI/2) + Angle a = wrap_with_base(track->get_snap_node(j).rotation-rotation, -Angle::quarter_turn()); + if(a>=Angle::quarter_turn()) { BlockIter biter = TrackIter(track, j).block_iter(); - entry = biter.entry(); + if(biter) + { + block = &track->get_block(); + entry = biter.entry(); + } } } } -void Signal::set_rotation(float r) +void Signal::set_rotation(const Angle &r) { - float a = rotation-r; - while(a>M_PI*3/2) - a -= M_PI*2; - while(a<-M_PI/2) - a += M_PI*2; - if(a>=M_PI/2) - { - rotation += M_PI; - if(rotation>M_PI*2) - rotation -= M_PI*2; - } + rotation = r; - normalize_location(); + update_location(); } unsigned Signal::get_n_snap_nodes() const @@ -134,20 +129,6 @@ SnapType Signal::get_default_snap_type_to(const Object &other) const return NO_SNAP; } -bool Signal::collide_ray(const Vector &start, const Vector &ray) const -{ - // XXX Totally hardcoded stuff, should be replaced with a geometry system - Vector center = position; - center.x += sin(rotation)*0.035; - center.y -= cos(rotation)*0.035; - Vector d(center.x-start.x, center.y-start.y); - float x = (d.x*ray.x+d.y*ray.y)/(ray.x*ray.x+ray.y*ray.y); - Vector nearest(start.x+ray.x*x-center.x, start.y+ray.y*x-center.y, start.z+ray.z*x-center.z); - if(nearest.z<0|| nearest.z>0.12) - return false; - return nearest.x*nearest.x+nearest.y*nearest.y<0.0001; -} - void Signal::tick(const Time::TimeDelta &) { if(check_allocated_blocks) @@ -182,7 +163,7 @@ void Signal::block_reserved(const Block &b, Train *t) { if(t) { - int train_entry = t->get_entry_to_block(*block); + int train_entry = t->get_block_allocator().get_entry_to_block(*block); if(train_entry>=0 && static_cast(train_entry)==entry) { if(train_conn) @@ -225,7 +206,7 @@ void Signal::reset() void Signal::save(list &st) const { st.push_back((DataFile::Statement("position"), position.x, position.y, position.z)); - st.push_back((DataFile::Statement("rotation"), rotation)); + st.push_back((DataFile::Statement("rotation"), rotation.radians())); if(address) st.push_back((DataFile::Statement("address"), address)); } @@ -251,7 +232,7 @@ void Signal::Loader::position(float x, float y, float z) void Signal::Loader::rotation(float d) { - obj.set_rotation(d); + obj.set_rotation(Angle::from_radians(d)); } } // namespace R2C2